Bolton Wanderers 1-0 Peterborough United: Final score, stats and lineups
English League Championship · 2012/2013 English League Championship
Bolton Wanderers
11-12-11
- Craig Dawson 5'
1-0
FT
Peterborough United
10-3-20
Key events
-
Craig Dawson5'
-
Stuart HoldenOff: Mark Davies24'
-
42'
Jack PayneOff: Davide Petrucci
- Halftime 45'
-
Craig DaviesOff: Marvin Sordell58'
-
71'
Joe NewellOff: Daniel Swanson
-
Kevin DaviesOff: David N'Gog72'
-
85'
Craig AlcockOff: Mark Little
- End Regular Time 90'
-
Marcos Alonso90'+3'
Team stats
-
6Corner Kicks5
-
50Possession50
-
13SHOTS6
-
4ON GOAL4
-
0Blocked Shots2
Match info
- Competition
- English League Championship
- Round
- 2012/2013 English League Championship
- Kickoff
- Tuesday, February 26, 2013, 3:00 PM ET
- Venue
- Toughsheet Community Stadium, Bolton, England
- Attendance
- 15,675
- Series
- PET leads series 1-0
Team stats
-
9Fouls10
-
1Yellow Cards0
-
0Red Cards0
-
1Offsides0
-
6Corner Kicks5
-
3Saves2
-
50Possession50
-
13SHOTS6
-
4ON GOAL4
-
0.3On Target %0.7
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots2
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances2
Lineups
- 1Adam BogdanG
- 18Sam RickettD
- 12Zat KnightD
- 15Craig DawsonD
- 3Marcos AlonsoD
- 16Mark Davies↓M
- 20Jay SpearingM
- 21Darren PratleyM
- 27Lee Chung-YongM
- 19Marvin Sordell↓F
- 9David N'Gog↓F
- 24Andy LonerganG
- 31David WheaterD
- 22Stuart Holden↑M
- 42Steve De RidderM
- 44Mohamed KamaraM
- 14Kevin Davies↑F
- 28Craig Davies↑F
- 1Robert OlejnikG
- 19Mark Little↓D
- 5Gabriel ZakuaniD
- 6Micheal BostwickM
- 14Tommy RoweM
- 44Nathaniel Mendez-LaingM
- 11Grant McCannM
- 23Davide Petrucci↓M
- 7Daniel Swanson↓M
- 34Dwight GayleF
- 8Lee TomlinF
- 13Joe DayG
- 3Craig Alcock↑D
- 4Shaun BrisleyD
- 17Joe Newell↑M
- 18Kane FerdinandM
- 26Jack Payne↑M
- 37Shaquille McDonaldM
Last five games
PET leads series 1-0
Times in Eastern. Live data refreshes on its own while the game is on.