Watford 3-2 Burnley: Final score, stats and lineups
English League Championship · 2011/2012 English League Championship
Watford
11-10-13
- Nyron Nosworthy 54'
- Alex Kacaniklic 72'
- Troy Deeney 75'
- Nyron Nosworthy (OG) 50'
3-2
FT
Burnley
14-5-15
- Jay Rodríguez 41'
Key events
-
41'
Jay Rodríguez
- Halftime 45'
-
Alex KacaniklicOff: Prince Buaben46'
-
46'
Brian EastonOff: Michael Duff
-
50'
Nyron Nosworthy (OG)
-
Nyron Nosworthy54'
-
68'
Martin PatersonOff: Charlie Austin
-
Alex Kacaniklic72'
-
Troy Deeney75'
-
Troy Deeney76'
-
82'
Danny IngsOff: Josh McQuoid
-
82'
Ross Wallace
-
Ben DaleOff: Sean Murray89'
- End Regular Time 90'
Team stats
-
8Corner Kicks3
-
50Possession50
-
4SHOTS4
-
1ON GOAL1
-
1Blocked Shots1
Match info
- Competition
- English League Championship
- Round
- 2011/2012 English League Championship
- Kickoff
- Saturday, March 3, 2012, 10:00 AM ET
- Venue
- Vicarage Road, Watford, England
- Attendance
- 11,612
- Series
- BUR leads series 3-1-1
Team stats
-
7Fouls6
-
1Yellow Cards1
-
0Red Cards0
-
0Offsides3
-
8Corner Kicks3
-
3Saves4
-
50Possession50
-
4SHOTS4
-
1ON GOAL1
-
0.3On Target %0.3
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses3
-
5Crosses11
-
0.0Cross %0.3
-
0.0Long Balls %0.0
-
1Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
8Clearances5
Lineups
- 35Tomasz KuszczakG
- 2Lee HodsonD
- 6Adrian MariappaD
- 33Nyron NosworthyD
- 12Lloyd DoyleyD
- 4John EustaceM
- 19Prince Buaben↓M
- 22Sean Murray↓M
- 32Jonathan HoggM
- 9Troy DeeneyF
- 25Joe GarnerF
- 1Scott LoachG
- 17Ben Dale↑D
- 18Alex Kacaniklic↑M
- 10Chris IwelumoF
- 20Marcello TrottaF
- 1Lee GrantG
- 2Kieran TrippierD
- 4Michael Duff↓D
- 15David EdgarD
- 36Ben MeeD
- 6Chris McCannM
- 7Ross WallaceM
- 8Dean MarneyM
- 19Josh McQuoid↓M
- 9Jay RodríguezF
- 23Charlie Austin↓F
- 12Brian JensenG
- 24Brian Easton↑D
- 20Marvyn BartleyM
- 10Martin Paterson↑F
- 14Danny Ings↑F
Last five games
BUR leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.