Millwall 1-1 Burnley: Final score, stats and lineups
English League Championship · 2010/2011 English League Championship
Millwall
4-4-3
- Scott Barron 26'
1-1
FT
Burnley
4-5-2
- Jay Rodríguez 22'
Key events
-
7'
Clarke Carlisle
-
9'
Michael DuffOff: Dean Marney
-
14'
Leon CortOff: André Bikey
-
22'
Jay Rodríguez
-
Scott Barron26'
-
42'
Chris Eagles
-
Tony Craig43'
- Halftime 45'
-
Danny SchofieldOff: Tony Craig46'
-
Alan Dunne48'
-
Neil HarrisOff: Theo Robinson69'
-
76'
Steven ThompsonOff: Chris Iwelumo
-
Darren CarterOff: Nadjim Abdou79'
- End Regular Time 90'
Team stats
-
11Corner Kicks2
-
53Possession47
-
18SHOTS2
-
10ON GOAL0
-
0Blocked Shots2
Match info
- Competition
- English League Championship
- Round
- 2010/2011 English League Championship
- Kickoff
- Saturday, October 2, 2010, 10:00 AM ET
- Venue
- The Den, London, England
- Attendance
- 12,330
- Series
- Series tied 2-2-1
Team stats
-
15Fouls8
-
2Yellow Cards1
-
0Red Cards1
-
6Offsides3
-
11Corner Kicks2
-
1Saves11
-
53Possession47
-
18SHOTS2
-
10ON GOAL0
-
0.6On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
4Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots2
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
1Clearances4
Lineups
- 1David FordeG
- 2Alan DunneD
- 5Paul RobinsonD
- 18Darren WardD
- 15Tony Craig↓D
- 17Tamika MkandawireD
- 16Scott BarronD
- 12Chris HackettM
- 26Nadjim Abdou↓M
- 20Steve MorisonF
- 25Theo Robinson↓F
- 23Steve MildenhallG
- 21Jack SmithD
- 4Darren Carter↑M
- 7Danny Schofield↑M
- 14James HenryM
- 24Marc LairdM
- 9Neil Harris↑F
- 12Brian JensenG
- 14Tyrone MearsD
- 5Clarke CarlisleD
- 21André Bikey↓D
- 3Daniel FoxD
- 6Jack CorkM
- 8Dean Marney↓M
- 11Wade ElliottM
- 33Chris EaglesM
- 19Jay RodríguezF
- 9Chris Iwelumo↓F
- 1Lee GrantG
- 2Graham AlexanderD
- 4Michael Duff↑D
- 18Leon Cort↑D
- 22Ross WallaceM
- 10Martin PatersonF
- 30Steven Thompson↑F
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.