Chicago Fire FC 2-0 San Jose Earthquakes: Final score, stats and lineups
MLS
Chicago Fire FC
7-7-3
- Patrick Nyarko 82'
- Cuauhtemoc Blanco 90'+2'
2-0
FT
San Jose Earthquakes
7-9-14
Key events
-
2'
Jason Hernandez
-
5'
Chris Wondolowski
-
Bakary Soumaré17'
- Halftime 45'
-
Cuauhtemoc BlancoOff: Peter Lowry60'
-
Marco PappaOff: Michael Banner60'
-
74'
Cornell GlenOff: Ryan Johnson
-
75'
Bobby ConveyOff: Antonio Ribeiro
-
Patrick Nyarko82'
-
Wilman CondeOff: Justin Mapp84'
-
84'
Quincy AmarikwaOff: Chris Wondolowski
-
90'
Michael Zaher
- End Regular Time 90'
-
Cuauhtemoc Blanco90'+2'
Team stats
-
6Corner Kicks9
-
50Possession50
-
3SHOTS8
-
1ON GOAL3
-
0Blocked Shots0
Match info
- Competition
- MLS
- Kickoff
- Saturday, July 18, 2009, 8:30 PM ET
- Venue
- SeatGeek Stadium, Bridgeview, Illinois
- Attendance
- 14,228
- Series
- CHI leads series 2-1-2
Team stats
-
1Fouls3
-
1Yellow Cards3
-
0Red Cards0
-
3Offsides0
-
6Corner Kicks9
-
5Saves2
-
50Possession50
-
3SHOTS8
-
1ON GOAL3
-
0.3On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses1
-
0Crosses2
-
0.0Cross %0.5
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 1Jon BuschG
- 24Daniel WoolardD
- 2C.J. BrownD
- 4Bakary SoumaréD
- 5Tim WardD
- 32Dasan RobinsonD
- 11John ThorringtonM
- 21Justin Mapp↓M
- 29Peter Lowry↓M
- 18Michael Banner↓M
- 17Chris RolfeF
- 20Brian McBrideF
- 14Patrick NyarkoF
- 40Andrew DykstraG
- 6Brandon PrideauxD
- 22Wilman Conde↑D
- 9Baggio HusidicM
- 16Marco Pappa↑M
- 10Cuauhtemoc Blanco↑F
- 3Calen CarrF
- 1Joe CannonG
- 4Chris LeitchD
- 21Jason HernandezD
- 14Brandon McDonaldD
- 23Michael ZaherD
- 10Arturo ÁlvarezM
- 7Simon ElliottM
- 8Antonio Ribeiro↓M
- 6Darren HuckerbyM
- 19Ryan Johnson↓F
- 17Chris Wondolowski↓F
- 24Andrew WeberG
- 5Ryan CochraneD
- 11Bobby Convey↑M
- 15Shea SalinasM
- 13Cornell Glen↑F
- 25Quincy Amarikwa↑F
Last five games
CHI leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.