Plymouth Argyle 1-2 Oxford United: Final score, stats and lineups
English League Two · 2014/2015 English League Two
Plymouth Argyle
11-5-8
- Lewis Alessandra 19'
1-2
FT
Oxford United
7-7-10
- John Campbell 69'
- James Roberts 83'
Key events
-
Lewis Alessandra19'
-
33'
Sam Long
-
Aaron Bentley34'
- Halftime 45'
-
46'
Callum O'DowdaOff: Michael Collins
-
46'
Johnny MullinsOff: Sam Long
-
Bobby De Cordova-Reid52'
-
Oliver Norburn61'
-
67'
John CampbellOff: Wes Burns
-
69'
John Campbell
-
83'
James Roberts
-
Lewis Alessandra90'
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
48Possession52
-
12SHOTS8
-
7ON GOAL4
-
0Blocked Shots0
Match info
- Competition
- English League Two
- Round
- 2014/2015 English League Two
- Kickoff
- Sunday, December 28, 2014, 10:00 AM ET
- Venue
- Home Park, Plymouth, England
- Attendance
- 11,020
- Series
- OXF leads series 3-1-1
Team stats
-
9Fouls12
-
3Yellow Cards1
-
1Red Cards0
-
3Offsides1
-
0Corner Kicks0
-
1Saves5
-
48Possession52
-
12SHOTS8
-
7ON GOAL4
-
0.6On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
7Crosses7
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
1Clearances8
Lineups
- 23Luke McCormickG
- 28Anthony O'ConnorD
- 16Carl McHughD
- 25Aaron BentleyD
- 2Kelvin MellorM
- 4Lee CoxM
- 17Bobby De Cordova-ReidM
- 6Oliver NorburnM
- 13Andy KellettM
- 7Lewis AlessandraF
- 9Reuben ReidF
- 1James BittnerG
- 3Ben PurringtonD
- 8Jason BantonM
- 11Dominic BlizzardM
- 19Nathan ThomasM
- 10Marvin MorganF
- 14Tyler HarveyF
- 1Ryan ClarkeG
- 22Sam Long↓D
- 33Cheyenne DunkleyD
- 6Jake WrightD
- 34Tareiq Holmes-DennisD
- 16Andrew WhingM
- 14Josh RufflesM
- 26Wes Burns↓M
- 19Michael Collins↓M
- 10Daniel HyltonM
- 31James RobertsF
- 21Max CrocombeG
- 5Johnny Mullins↑D
- 7Daniel RoseM
- 15Callum O'Dowda↑M
- 30Sam HumphreysM
- 24Josh AshbyF
- 36John Campbell↑F
Last five games
OXF leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.