Lanús 0-0 San Lorenzo: Final score, stats and lineups
Argentine Liga Profesional de Fútbol · Torneo Inicial
Lanús
10-4-5
0-0
FT
San Lorenzo
6-8-5
Key events
- Halftime 45'
-
Oscar BenítezOff: Diego Gonzalez65'
-
71'
Franco JaraOff: Fabián Bordagaray
-
84'
Gonzalo VeronOff: Julio Buffarini
-
Gonzalo CastillejosOff: Silvio Romero86'
-
90'
Martín RolleOff: Alan Ruíz
Team stats
-
6Corner Kicks4
-
0Possession0
-
11SHOTS10
-
2ON GOAL2
-
0Blocked Shots0
Match info
- Competition
- Argentine Liga Profesional de Fútbol
- Round
- Torneo Inicial
- Kickoff
- Saturday, December 8, 2012, 7:30 PM ET
- Venue
- Ciudad de Lanús, Lanús, Argentina
- Series
- LAN leads series 4-0-1
Team stats
-
12Fouls15
-
1Yellow Cards1
-
1Red Cards0
-
4Offsides3
-
6Corner Kicks4
-
2Saves2
-
0Possession0
-
11SHOTS10
-
2ON GOAL2
-
0.2On Target %0.2
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
27Clearances44
Lineups
- 1Agustín FedericoG
- 4Carlos AraujoD
- 2Paolo GoltzD
- 24Carlos IzquierdozD
- 25Maximiliano VelázquezD
- 7Mauricio PereyraM
- 5Matías FritzlerM
- 16Victor AyalaM
- 8Diego ValeriM
- 10Mario RegueiroM
- 32Diego Gonzalez↓M
- 20Silvio Romero↓F
- 12Esteban AndradaG
- 3Luciano BalbiD
- 32Diego Gonzalez↓M
- 11Fernando BarrientosM
- 23Oscar Benítez↑M
- 21Nicolás PasquiniM
- 7Mauricio PereyraM
- 9Gonzalo Castillejos↑F
- 22Pablo MiglioreG
- 37Abel Luis MasueroD
- 2Nicolas Bianchi ArceD
- 6Santiago GentilettiD
- 39Wálter KannemannD
- 5Juan MercierM
- 8Enzo KalinskiM
- 7Julio Buffarini↓M
- 33Alan Ruíz↓M
- 14Fabián Bordagaray↓M
- 9Denis StracqualursiF
- 1Matías Alejandro IbáñezG
- 13Fernando MezaD
- 27José PalominoD
- 23Salvador ReynosoM
- 30Gonzalo Veron↑M
- 21Martín Rolle↑M
- 26Miguel BertocchiM
- 11Franco Jara↑F
- 36Rodrigo ContrerasF
Last five games
LAN leads series 4-0-1
Times in Eastern. Live data refreshes on its own while the game is on.