Luxembourg 0-2 Romania: Final score, stats and lineups
UEFA European Championship Qualifying · Group Stage
Luxembourg
1-1-7
0-2
FT
Romania
3-3-2
- Gabriel Torje 34', 45'
Key events
-
19'
Gabriel Torje
-
34'
Gabriel Torje
-
45'
Gabriel Torje
- Halftime 45'
-
Dimitri KitengeOff: Aurélien Joachim46'
-
Mathias JanischOff: Daniel da Mota60'
-
62'
Vlad ChirichesOff: George Galamaz
-
65'
Dorin Goian
-
75'
Banel NicolitaOff: Gabriel Torje
-
Ante BukvicOff: Eric Hoffmann76'
-
86'
Bogdan StancuOff: Ciprian Marica
- End Regular Time 90'
-
90'+3'
Banel Nicolita
Team stats
-
2Corner Kicks4
-
49Possession51
-
8SHOTS8
-
5ON GOAL6
-
5Blocked Shots1
Match info
- Competition
- UEFA European Championship Qualifying
- Round
- Group Stage
- Kickoff
- Friday, September 2, 2011, 1:30 PM ET
- Venue
- Josy Barthel Stadium
- Attendance
- 2,812
- Series
- ROU leads series 5-0
Team stats
-
1Fouls6
-
0Yellow Cards3
-
0Red Cards0
-
0Offsides1
-
2Corner Kicks4
-
5Saves6
-
49Possession51
-
8SHOTS8
-
5ON GOAL6
-
0.6On Target %0.8
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
2Accurate Crosses1
-
5Crosses9
-
0.4Cross %0.1
-
0.0Long Balls %0.0
-
5Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances2
Lineups
- 1Jonathan JoubertG
- 3Guy BlaiseD
- 4Eric Hoffmann↓D
- 5Tom SchnellD
- 17Mario MutschD
- 8Gilles BettmerM
- 13Aurélien Joachim↓M
- 10Ben PayalM
- 18Lars GersonM
- 7Charles LeweckF
- 9Daniel da Mota↓F
- 12Marc OberweisG
- 2Ante Bukvic↑D
- 19Mathias Janisch↑D
- 14Tom LaterzaM
- 6Joel PedroF
- 15Dimitri Kitenge↑F
- 23Stefano BensiF
- 12Ciprian TatarusanuG
- 2Alexandru MatelD
- 3Razvan RatD
- 6George Galamaz↓D
- 15Dorin GoianD
- 18Razvan CocisM
- 10Cristian TanaseM
- 11Gabriel Torje↓M
- 8Costin LazarM
- 9Ciprian Marica↓F
- 20Gheorghe BucurF
- 1Costel PantilimonG
- 14Iasmin LatovleviciD
- 21Vlad Chiriches↑D
- 5Alexandru BourceanuM
- 16Banel Nicolita↑M
- 7Ianis ZicuF
- 19Bogdan Stancu↑F
Last five games
ROU leads series 5-0
Times in Eastern. Live data refreshes on its own while the game is on.