Motherwell 1-1 Kilmarnock: Final score, stats and lineups
Scottish Premiership · 2013/2014 Scottish Premier League
Motherwell
18-3-10
- Iain Vigurs 41'
1-1
FT
Kilmarnock
9-6-17
- Rory McKenzie 66'
- Craig Slater 90'+6'
Key events
-
29'
Sean Clohessy
-
Iain Vigurs41'
- Halftime 45'
-
55'
Ross BarbourOff: Sean Clohessy
-
66'
Rory McKenzie
-
Henri AnierOff: Craig Moore68'
-
Jack LeitchOff: Lionel Ainsworth69'
-
84'
Barry NicholsonOff: Rory McKenzie
-
Fraser KerrOff: Zaine Francis-Angol89'
- End Regular Time 90'
-
Keith Lasley90'+1'
-
90'+6'
Craig Slater
Team stats
-
0Corner Kicks0
-
54Possession46
-
14SHOTS13
-
7ON GOAL5
-
0Blocked Shots0
Match info
- Competition
- Scottish Premiership
- Round
- 2013/2014 Scottish Premier League
- Kickoff
- Saturday, March 29, 2014, 11:00 AM ET
- Venue
- Fir Park Stadium, Scotland
- Attendance
- 4,467
- Series
- Series tied 2-2-1
Team stats
-
11Fouls15
-
1Yellow Cards1
-
0Red Cards0
-
2Offsides0
-
0Corner Kicks0
-
3Saves6
-
54Possession46
-
14SHOTS13
-
7ON GOAL5
-
0.5On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
5Crosses3
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 12Gunnar NielsenG
- 2Craig ReidD
- 5Shaun HutchinsonD
- 6Stephen McManusD
- 3Steven HammellD
- 25Lionel Ainsworth↓M
- 14Keith LasleyM
- 11Iain VigursM
- 17Zaine Francis-Angol↓M
- 9John SuttonF
- 22Craig Moore↓F
- 21Ross StewartG
- 20Fraser Kerr↑D
- 23Euan MurrayD
- 30Dominic ThomasD
- 26Jack Leitch↑M
- 19Lee ErwinF
- 24Henri Anier↑F
- 1Craig SamsonG
- 16Sean Clohessy↓D
- 30Lee AshcroftD
- 22Vitalijs MaksimenkoD
- 2Jeroen TesselaarD
- 28Craig SlaterM
- 33Robbie MuirheadM
- 5Jackson IrvineM
- 18Rory McKenzie↓M
- 9Kris BoydF
- 20Aleksei EremenkoF
- 12Antonio RegueroG
- 4James FowlerD
- 83Ismael BouzidD
- 7Barry Nicholson↑M
- 11William GrosM
- 15Ross Barbour↑M
- 25Michael GardineF
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.