Crystal Palace 0-0 Everton: Final score, stats and lineups
English Premier League · Barclays Premier League
Crystal Palace
1-1-9
0-0
FT
Everton
5-5-1
Key events
- Halftime 45'+2'
-
Stuart O'KeefeOff: Kagisho Dikgacoi45'
-
56'
Gerard DeulofeuOff: Kevin Mirallas
-
56'
Ross BarkleyOff: Leon Osman
-
Cameron JeromeOff: Marouane Chamakh63'
-
Jason PuncheonOff: Jerome Thomas85'
-
Mile JedinakFoul on Gerard Deulofeu.87'
- End Regular Time 90'+7'
- End Regular Time 90'+7'
Team stats
-
4Corner Kicks7
-
27.2Possession72.8
-
9SHOTS15
-
2ON GOAL2
-
2Blocked Shots4
Match info
- Competition
- English Premier League
- Round
- Barclays Premier League
- Kickoff
- Saturday, November 9, 2013, 10:15 AM ET
- Venue
- Selhurst Park, London, England
- Attendance
- 25,231
- Series
- EVE leads series 2-0-1
Team stats
-
16Fouls8
-
1Yellow Cards0
-
0Red Cards0
-
4Offsides1
-
4Corner Kicks7
-
2Saves2
-
27.2Possession72.8
-
9SHOTS15
-
2ON GOAL2
-
0.2On Target %0.1
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
146Accurate Passes546
-
222Passes622
-
0.7Pass Completion %0.9
-
3Accurate Crosses4
-
14Crosses30
-
0.2Cross %0.1
-
46Long Balls77
-
16Accurate Long Balls52
-
0.3Long Balls %0.7
-
2Blocked Shots4
-
17Effective Tackles9
-
21Tackles15
-
0.8Tackle %0.6
-
29Effective Clearances24
-
29Clearances24
Lineups
- 1Julian SperoniG
- 27Damien DelaneyCD-L
- 19Danny GabbidonCD-R
- 21Dean MoxeyLB
- 2Joel WardRB
- 15Mile JedinakCM
- 46Barry BannanLM
- 8Kagisho Dikgacoi↓RM
- 29Marouane Chamakh↓F
- 14Jerome Thomas↓LF
- 7Yannick BolasieRF
- 13Jason Puncheon↑
- 16Dwight Gayle
- 34Lewis Price
- 3Adrian Mariappa
- 12Stuart O'Keefe↑
- 30Cameron Jerome↑
- 28Jimmy Kebe
- 24Tim HowardG
- 15Sylvain DistinCD-L
- 6Phil JagielkaCD-R
- 3Leighton BainesLB
- 23Seamus ColemanRB
- 21Leon Osman↓AM
- 18Gareth BarryLM
- 16James McCarthyRM
- 17Romelu LukakuF
- 22Steven PienaarAM-L
- 11Kevin Mirallas↓AM-R
- 14Steven Naismith
- 5Johnny Heitinga
- 26John Stones
- 7Nikica Jelavic
- 10Gerard Deulofeu↑
- 1Joel Robles
- 20Ross Barkley↑
Last five games
EVE leads series 2-0-1
Times in Eastern. Live data refreshes on its own while the game is on.