Shrewsbury Town 0-3 Bristol Rovers: Final score, stats and lineups
English League Two
Shrewsbury Town
4-7-13
0-3
FT
Bristol Rovers
6-3-15
- Fabrizio Cavegn 63', 88', 90'+3'
Key events
-
Tommy McdermottOff: Anthony Scully8'
-
William Boyle43'
-
45'
Taylor MooreOff: Kacper Lopata
-
51'
Alfie ChangOff: Joel Cotterill
-
63'
Fabrizio Cavegn
-
Isaac England67'
-
68'
Taylor Moore
-
Malvind BenningOff: Isaac England72'
-
Chukwuemeka AnekeOff: Tommy Mcdermott81'
-
88'
Fabrizio Cavegn
-
90'+3'
Fabrizio Cavegn
-
90'+6'
Ellis HarrisonOff: Fabrizio Cavegn
Team stats
-
8Corner Kicks3
-
44.5Possession55.5
-
11SHOTS10
-
1ON GOAL5
-
5Blocked Shots1
Match info
- Competition
- English League Two
- Kickoff
- Thursday, January 1, 2026, 10:00 AM ET
- Venue
- The Croud Meadow, Shrewsbury, England
- Attendance
- 5,872
- Series
- BRI leads series 2-1-2
Team stats
-
11Fouls16
-
2Yellow Cards1
-
0Red Cards0
-
0Offsides0
-
8Corner Kicks3
-
2Saves1
-
44.5Possession55.5
-
11SHOTS10
-
1ON GOAL5
-
0.1On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
5Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Interceptions0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 12Will BrookG
- 20Ismeal KabiaRM
- 6Sam ClucasLM
- 5William BoyleCD-L
- 4Tom AndersonCD
- 2Luca HooleCD-R
- 14Taylor PerryCM-R
- 38Isaac England↓CM-L
- 11Anthony Scully↓AM
- 27John MarquisCF-R
- 9George LloydCF-L
- 3Malvind Benning↑
- 1Elyh Harrison
- 43Will Gray
- 15Chukwuemeka Aneke↑
- 7Tommy Mcdermott↓↑
- 1Luke SouthwoodG
- 2Joel SeniorRB
- 3Jack SparkesLB
- 12Tom LockyerCM
- 35Kacper Lopata↓CD-R
- 5Alfie KilgourCD-L
- 22Kamil ContehRM
- 14Joel Cotterill↓LM
- 29Fabrizio Cavegn↓F
- 7Shaqai FordeRF
- 11Luke ThomasLF
- 10Ruel Sotiriou
- 25Ryan Howley
- 6Clinton Mola
- 19Ellis Harrison↑
- 13Brad Young
- 4Taylor Moore↑
- 24Alfie Chang↑
Last five games
BRI leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.