Carlisle United 3-0 Stevenage: Final score, stats and lineups
English League Two · 2014/2015 English League Two
Carlisle United
3-3-7
- Brad Potts 17'
- Steven Rigg 28'
- Mark Beck 87'
3-0
FT
Stevenage
5-2-6
Key events
-
Daniel Grainger8'
-
Brad Potts17'
-
Steven Rigg28'
-
30'
Ryan JohnsonOff: Chris Whelpdale
- Halftime 45'
-
65'
Jon AshtonOff: Chris Beardsley
-
Matty RobsonOff: Patrick Brough73'
-
Stephen ElliottOff: Steven Rigg76'
-
83'
Connor CalcuttOff: Andrew Bond
-
Mark Beck87'
-
David SymingtonOff: Brad Potts89'
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
70Possession30
-
10SHOTS9
-
4ON GOAL2
-
0Blocked Shots1
Match info
- Competition
- English League Two
- Round
- 2014/2015 English League Two
- Kickoff
- Saturday, October 11, 2014, 10:00 AM ET
- Venue
- Brunton Park, Carlisle, England
- Attendance
- 4,011
- Series
- CAR leads series 2-1-2
Team stats
-
7Fouls12
-
1Yellow Cards0
-
0Red Cards0
-
1Offsides1
-
0Corner Kicks0
-
2Saves1
-
70Possession30
-
10SHOTS9
-
4ON GOAL2
-
0.4On Target %0.2
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
17Crosses5
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
4Clearances12
Lineups
- 20Dan HanfordG
- 26Hayden WhiteD
- 6Troy Archibald-HenvilleD
- 12Paul ThirlwellD
- 2Daniel GraingerD
- 22Kyle DempseyM
- 10Gary DickerM
- 16Brad Potts↓M
- 18Patrick Brough↓M
- 17Mark BeckF
- 21Steven Rigg↓F
- 29Tony CaigG
- 23Sean O'HanlonD
- 3Matty Robson↑M
- 8Antony SweeneyM
- 14Josh GilliesM
- 19David Symington↑M
- 27Stephen Elliott↑F
- 16Chris DayG
- 25Ronnie HenryD
- 9Darius CharlesD
- 19Dean WellsD
- 34Roarie DeaconD
- 7Chris Whelpdale↓M
- 6Andrew Bond↓M
- 18Dean ParrettM
- 11Thomas PettM
- 22Charlie LeeF
- 20Chris Beardsley↓F
- 39Sam BeasantG
- 39Dave BeasantG
- 2Michael RichensD
- 3Bira DembeleD
- 5Jon Ashton↑D
- 27Ryan Johnson↑D
- 32Tom ConlonM
- 15Connor Calcutt↑F
Last five games
CAR leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.