Birmingham City 0-1 Cardiff City: Final score, stats and lineups
English League Championship · 2012/2013 English League Championship
Birmingham City
7-8-11
0-1
FT
Cardiff City
18-2-6
- Joe Mason 41'
Key events
-
Morgaro GomisOff: Callum Reilly32'
-
41'
Joe Mason
- Halftime 45'
-
Paul Robinson51'
-
51'
Don CowieOff: Jordon Mutch
-
67'
Craig NooneOff: Kim Bo-Kyung
-
Jake JervisOff: Wade Elliott70'
-
70'
Rudy GestedeOff: Joe Mason
-
Mitch HancoxOff: Will Packwood77'
-
Jake Jervis84'
-
Morgaro Gomis87'
- End Regular Time 90'
Team stats
-
3Corner Kicks4
-
43Possession57
-
5SHOTS5
-
2ON GOAL2
-
0Blocked Shots0
Match info
- Competition
- English League Championship
- Round
- 2012/2013 English League Championship
- Kickoff
- Tuesday, January 1, 2013, 10:00 AM ET
- Venue
- St Andrews Stadium, England
- Attendance
- 17,493
- Series
- CAR leads series 2-1-2
Team stats
-
9Fouls11
-
3Yellow Cards0
-
0Red Cards0
-
2Offsides2
-
3Corner Kicks4
-
2Saves5
-
43Possession57
-
5SHOTS5
-
2ON GOAL2
-
0.4On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses3
-
9Crosses6
-
0.1Cross %0.5
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
6Clearances6
Lineups
- 1Jack ButlandG
- 24Will Packwood↓D
- 4Steven CaldwellD
- 6Curtis DaviesD
- 30Paul RobinsonD
- 23Jonathan SpectorD
- 8Hayden MullinsM
- 15Wade Elliott↓M
- 22Nathan RedmondM
- 12Ravel MorrisonM
- 33Callum Reilly↓M
- 29Robert HallF
- 13Colin DoyleG
- 5Pablo IbáñezD
- 27Mitch Hancox↑D
- 7Chris BurkeM
- 14Morgaro Gomis↑M
- 38Marcel Henry-FrancisM
- 20Jake Jervis↑F
- 1David MarshallG
- 12Matthew ConnollyD
- 5Mark HudsonD
- 6Ben TurnerD
- 24Simon LappinM
- 11Craig ConwayM
- 17Aron GunnarssonM
- 18Jordon Mutch↓M
- 13Kim Bo-Kyung↓M
- 20Joe Mason↓F
- 39Craig BellamyF
- 32Joe LewisG
- 2Kevin McNaughtonD
- 8Don Cowie↑M
- 16Craig Noone↑M
- 21Joe RallsM
- 15Rudy Gestede↑F
- 22Heidar HelgusonF
Last five games
CAR leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.