Leeds United 2-0 Ipswich Town: Final score, stats and lineups
English League Championship · 2012/2013 English League Championship
Leeds United
9-5-8
- Jerome Thomas 19'
- Paul Green 68'
2-0
FT
Ipswich Town
6-5-11
Key events
-
Jerome Thomas19'
- Halftime 45'
-
62'
Michael ChopraOff: DJ Campbell
-
Paul Green68'
-
73'
Jay Emmanuel-ThomasOff: Daryl Murphy
-
David Norris79'
-
Ross McCormackOff: El-Hadji Diouf81'
-
Michael BrownOff: Jerome Thomas84'
-
85'
Elliott HewittOff: Bradley Orr
- End Regular Time 90'
-
Luke VarneyOff: Luciano Becchio90'+1'
Team stats
-
5Corner Kicks5
-
48Possession52
-
7SHOTS6
-
3ON GOAL3
-
2Blocked Shots1
Match info
- Competition
- English League Championship
- Round
- 2012/2013 English League Championship
- Kickoff
- Saturday, December 15, 2012, 10:00 AM ET
- Venue
- Elland Road, Leeds, England
- Attendance
- 19,185
- Series
- IPS leads series 2-1-2
Team stats
-
7Fouls11
-
1Yellow Cards0
-
0Red Cards0
-
2Offsides4
-
5Corner Kicks5
-
4Saves6
-
48Possession52
-
7SHOTS6
-
3ON GOAL3
-
0.4On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
2Accurate Crosses0
-
5Crosses0
-
0.4Cross %0.0
-
0.0Long Balls %0.0
-
2Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
1Clearances2
Lineups
- 1Paddy KennyG
- 4Tom LeesD
- 15Alan TateD
- 2Lee PeltierD
- 25Samuel BryamM
- 7Paul GreenM
- 19David NorrisM
- 18Michael TongeM
- 9Jerome Thomas↓M
- 10Luciano Becchio↓F
- 21El-Hadji Diouf↓F
- 12Jamie AshdownG
- 5Jason PearceD
- 11Luke Varney↑M
- 14Aidan WhiteM
- 17Michael Brown↑M
- 30Ryan HallM
- 44Ross McCormack↑F
- 13Stephen HendersonG
- 24Bradley Orr↓D
- 4Luke ChambersD
- 20Tommy SmithD
- 3Aaron CresswellD
- 7Carlos EdwardsM
- 8Guiranne N'dawM
- 17Andy DruryM
- 11Lee MartinM
- 5DJ Campbell↓F
- 27Daryl Murphy↓F
- 1Scott LoachG
- 2Elliott Hewitt↑D
- 6Danny HigginbothamD
- 21Bilel MohsniD
- 9Jay Emmanuel-Thomas↑M
- 23Nigel Reo-CokerM
- 10Michael Chopra↑F
Last five games
IPS leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.