Gillingham 1-0 Oxford United: Final score, stats and lineups
English League Two · 2011/2012 English League Two
Gillingham
7-3-5
- Lewis Montrose 45'
1-0
FT
Oxford United
7-5-3
Key events
-
Joseph Martin19'
-
25'
Paul McLaren
-
Lewis Montrose45'
- Halftime 45'
-
Joseph Martin49'
-
Danny JackmanOff: Frank Nouble52'
-
55'
James ConstableOff: Simon Heslop
-
Charlie LeeOff: Chris Whelpdale65'
-
68'
Daniel PhilliskirkOff: Deane Smalley
-
71'
Daniel Philliskirk
-
Andy FramptonOff: Luke Rooney74'
-
78'
Asa HallOff: Paul McLaren
-
79'
Alfie Potter
-
82'
Jake Wright
-
Lewis Montrose88'
- End Regular Time 90'
-
90'+4'
Asa Hall
-
90'+5'
Michael Duberry
Team stats
-
3Corner Kicks8
-
45Possession55
-
6SHOTS18
-
6ON GOAL9
-
2Blocked Shots1
Match info
- Competition
- English League Two
- Round
- 2011/2012 English League Two
- Kickoff
- Saturday, October 22, 2011, 10:00 AM ET
- Venue
- KRBS Priestfield Stadium
- Attendance
- 5,819
- Series
- GIL leads series 3-0-1
Team stats
-
15Fouls14
-
1Yellow Cards6
-
2Red Cards0
-
2Offsides2
-
3Corner Kicks8
-
10Saves5
-
45Possession55
-
6SHOTS18
-
6ON GOAL9
-
1.0On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses1
-
1Crosses1
-
0.0Cross %1.0
-
0.0Long Balls %0.0
-
2Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances2
Lineups
- 1Ross FlitneyG
- 16Matt FishD
- 15Matthew LawrenceD
- 6Garry RichardsD
- 12Joseph MartinD
- 7Chris Whelpdale↓M
- 10Curtis WestonM
- 19Lewis MontroseM
- 14Luke Rooney↓M
- 29Frank Nouble↓F
- 33Jo KuffourF
- 28Paulo GazzanigaG
- 3Andy Frampton↑D
- 18Danny Jackman↑D
- 4Charlie Lee↑M
- 23Stefan PayneF
- 1Ryan ClarkeG
- 2Damian BattD
- 5Michael DuberryD
- 6Jake WrightD
- 26Liam DavisM
- 8Simon Heslop↓M
- 4Paul McLaren↓M
- 20Peter LevenM
- 15Alfie PotterF
- 10Deane Smalley↓F
- 30Robert HallF
- 16Andrew WhingD
- 27Steven KinniburghD
- 14Asa Hall↑M
- 33Daniel Philliskirk↑M
- 9James Constable↑F
Last five games
GIL leads series 3-0-1
Times in Eastern. Live data refreshes on its own while the game is on.