Birmingham City 2-2 Manchester United: Final score, stats and lineups
English Premier League · Barclays Premier League
Birmingham City
3-4-12
- Jamie Clapham 18'
- Walter Pandiani 78'
2-2
FT
Manchester United
13-5-2
- Ruud van Nistelrooy 5'
- Wayne Rooney 54'
Key events
-
5'
Ruud van Nistelrooy
-
Jamie Clapham18'
- Halftime 45'
-
54'
Wayne Rooney
-
Neil KilkennyOff: Stephen Clemence69'
-
Walter PandianiOff: Jermaine Pennant75'
-
Walter Pandiani78'
-
83'
Park Ji-SungOff: Alan Smith
-
83'
Ole Gunnar SolskjaerOff: Cristiano Ronaldo
-
Marcos PainterOff: Jamie Clapham84'
-
86'
Ryan GiggsOff: Kieran Richardson
- End Regular Time 90'
Team stats
-
4Corner Kicks4
-
49Possession51
-
11SHOTS11
-
5ON GOAL5
-
0Blocked Shots0
Match info
- Competition
- English Premier League
- Round
- Barclays Premier League
- Kickoff
- Wednesday, December 28, 2005, 2:45 PM ET
- Venue
- St Andrews Stadium, England
- Attendance
- 28,459
- Series
- MAN leads series 4-0-1
Team stats
-
13Fouls13
-
0Yellow Cards0
-
0Red Cards0
-
0Offsides4
-
4Corner Kicks4
-
5Saves3
-
49Possession51
-
11SHOTS11
-
5ON GOAL5
-
0.5On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
18Crosses12
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
8Clearances12
Lineups
- 1Maik TaylorG
- 4Kenny CunninghamD
- 2Martin TaylorD
- 5Matt UpsonD
- 3Jamie Clapham↓D
- 7Jermaine Pennant↓M
- 25Stephen Clemence↓M
- 20Nicky ButtM
- 22Damien JohnsonM
- 14Jiri JarosikM
- 16Emile HeskeyF
- 18Nico VaesenG
- 26Olivier TebilyD
- 31Marcos Painter↑D
- 15Neil Kilkenny↑M
- 8Walter Pandiani↑F
- 19Edwin van der SarG
- 2Gary NevilleD
- 5Rio FerdinandD
- 22John O'SheaD
- 23Kieran Richardson↓M
- 24Darren FletcherM
- 18Paul ScholesM
- 7Cristiano Ronaldo↓M
- 14Alan Smith↓F
- 10Ruud van NistelrooyF
- 8Wayne RooneyF
- 1Tim HowardG
- 28Gerard PiquéD
- 11Ryan Giggs↑M
- 13Park Ji-Sung↑F
- 20Ole Gunnar Solskjaer↑F
Last five games
MAN leads series 4-0-1
Times in Eastern. Live data refreshes on its own while the game is on.