Manchester United 5-2 Crystal Palace: Final score, stats and lineups
English Premier League · Barclays Premier League
Manchester United
9-7-2
- Paul Scholes 22', 49'
- Alan Smith 35'
- John O'Shea 90'+1'
5-2
FT
Crystal Palace
3-5-10
- Danny Granville 27'
- Joonas Kolkka 46'
- Emmerson Boyce (OG) 48'
Key events
-
Wayne Rooney9'
-
Paul Scholes22'
-
27'
Danny Granville
-
John O'SheaOff: Quinton Fortune32'
-
Alan Smith35'
- Halftime 45'
-
46'
Joonas Kolkka
-
Emmerson Boyce (OG)48'
-
Paul Scholes49'
-
69'
Vassilis LakisOff: Michael Hughes
-
69'
Tom SoaresOff: Aki Riihilahti
-
81'
Wayne AndrewsOff: Wayne Routledge
- End Regular Time 90'
-
John O'Shea90'+1'
Team stats
-
15Corner Kicks3
-
56Possession44
-
19SHOTS4
-
14ON GOAL3
-
0Blocked Shots0
Match info
- Competition
- English Premier League
- Round
- Barclays Premier League
- Kickoff
- Saturday, December 18, 2004, 12:15 PM ET
- Venue
- Old Trafford, Manchester, England
- Attendance
- 67,814
- Series
- MAN leads series 1-0
Team stats
-
12Fouls8
-
0Yellow Cards1
-
0Red Cards0
-
2Offsides1
-
15Corner Kicks3
-
2Saves11
-
56Possession44
-
19SHOTS4
-
14ON GOAL3
-
0.7On Target %0.0
-
0Penalty Goals0
-
1Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
34Crosses8
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
4Clearances13
Lineups
- 13Roy CarrollG
- 2Gary NevilleD
- 5Rio FerdinandD
- 27Mikaël SilvestreD
- 25Quinton Fortune↓M
- 24Darren FletcherM
- 18Paul ScholesM
- 16Roy KeaneM
- 11Ryan GiggsM
- 8Wayne RooneyF
- 14Alan SmithF
- 1Tim HowardG
- 3Phil NevilleD
- 22John O'Shea↑D
- 17Liam MillerM
- 12David BellionF
- 28Gabor KiralyG
- 21Emmerson BoyceD
- 26Gonzalo SorondoD
- 25Fitz HallD
- 3Danny GranvilleD
- 7Wayne Routledge↓M
- 15Aki Riihilahti↓M
- 14Ben WatsonM
- 17Michael Hughes↓M
- 22Joonas KolkkaF
- 8Andrew JohnsonF
- 1Julian SperoniG
- 6Tony PopovicD
- 19Tom Soares↑M
- 32Vassilis Lakis↑M
- 23Wayne Andrews↑F
Last five games
MAN leads series 1-0
Times in Eastern. Live data refreshes on its own while the game is on.