AFC Telford United 1-3 Woking: Final score, stats and lineups
English National League · 2014/2015 English Conference
AFC Telford United
6-8-25
- Rod McDonald 64'
1-3
FT
Woking
16-11-11
- Scott Rendell 48' (P)
- Kevin Betsy 81'
- Giuseppe Sole 86'
Key events
-
Glen Matthews13'
- Halftime 45'
-
48'
Scott Rendell (pen)
-
Adam Farrell62'
-
Rod McDonald64'
-
66'
Chris ArthurOff: Aswad Thomas
-
Ian Sharps72'
-
72'
Giuseppe SoleOff: Yemi Odubade
-
Bradley Reid79'
-
81'
Kevin Betsy
-
John DisneyOff: Rod McDonald84'
-
Ross DyerOff: Adam Farrell85'
-
86'
Giuseppe Sole
-
88'
Charles BanyaOff: Mark Ricketts
- End Regular Time 90'
Team stats
-
4Corner Kicks6
-
43Possession57
-
9SHOTS9
-
5ON GOAL7
-
3Blocked Shots2
Match info
- Competition
- English National League
- Round
- 2014/2015 English Conference
- Kickoff
- Saturday, March 14, 2015, 11:00 AM ET
- Venue
- SEAH Stadium, Telford, England
- Attendance
- 1,265
- Series
- ATU leads series 2-1
Team stats
-
14Fouls12
-
4Yellow Cards0
-
0Red Cards0
-
8Offsides2
-
4Corner Kicks6
-
2Saves2
-
43Possession57
-
9SHOTS9
-
5ON GOAL7
-
0.6On Target %0.8
-
0Penalty Goals1
-
0Penalty Kicks Taken1
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses0
-
1Crosses1
-
1.0Cross %0.0
-
0.0Long Balls %0.0
-
3Blocked Shots2
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances1
Lineups
AFC Telford United
- 25Freddy HallG
- 26Glen MatthewsD
- 6Mike GroganD
- 27Ian SharpsD
- 16Rod McDonald↓D
- 24Danny VentreM
- 20Godfrey PokuM
- 11Sean ClancyM
- 9Adam Farrell↓F
- 10Tony GrayF
- 30Bradley ReidF
- 31James MontgomeryG
- 23John Disney↑D
- 14Josh HancockM
- 19Jordan DeaceyM
- 29Ross Dyer↑F
- 23Jake ColeG
- 2Adam NewtonD
- 4Mark Ricketts↓D
- 24Brian SaahD
- 14Aswad Thomas↓D
- 11Kevin BetsyM
- 21Joey JonesM
- 8Kieran MurtaghM
- 22John GoddardM
- 17Yemi Odubade↓F
- 9Scott RendellF
- 31Andy LittleG
- 6James ClarkeD
- 12Charles Banya↑M
- 32Chris Arthur↑M
- 10Giuseppe Sole↑F
Last five games
AFC Telford UnitedLLLWL
ATU leads series 2-1
Times in Eastern. Live data refreshes on its own while the game is on.