Nuneaton Town 2-4 Braintree Town: Final score, stats and lineups
English National League · 2012/2013 English Conference
Nuneaton Town
6-10-12
- Simon Forsdick 41'
- Delroy Gordon 77'
2-4
FT
Braintree Town
10-5-12
- James Mulley 16'
- Dan Holman 48'
- Dean Wells 67'
- Bradley Dack 87'
Key events
-
16'
James Mulley
-
Simon ForsdickAssist: Adam Walker41'
- Halftime 45'+3'
-
48'
Dan HolmanAssist: Sam Habergham
-
Danny NewtonOff: Stephen O'Halloran65'
-
67'
Dean Wells
-
Kyle PerryOff: Jon Adams75'
-
Delroy GordonAssist: James Armson77'
-
81'
Bradley DackOff: Danny Walker
-
83'
Dan SparkesOff: Luke Daley
-
87'
Bradley DackAssist: Dan Holman
- End Regular Time 90'+6'
Team stats
-
9Corner Kicks7
-
51Possession49
-
9SHOTS10
-
5ON GOAL9
-
1Blocked Shots1
Match info
- Competition
- English National League
- Round
- 2012/2013 English Conference
- Kickoff
- Saturday, January 26, 2013, 10:00 AM ET
- Venue
- Manor Park, England
- Attendance
- 761
Team stats
-
13Fouls7
-
2Yellow Cards1
-
0Red Cards0
-
1Offsides6
-
9Corner Kicks7
-
5Saves3
-
51Possession49
-
9SHOTS10
-
5ON GOAL9
-
0.6On Target %0.9
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
71Passes65
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
1Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
8Clearances8
Lineups
Nuneaton Town
- 19Ben McNamaraG
- 5Gareth DeanD
- 2Neil CartwrightD
- 15Delroy GordonD
- 21Stephen O'Halloran↓D
- 14Simon ForsdickD
- 12James ArmsonM
- 11Jon Adams↓M
- 6Adam WalkerM
- 10Andy BrownF
- 7Wes YorkF
- 24David McNameeD
- 13Danny SleathM
- 17Danny Newton↑F
- 9Kyle Perry↑F
- 26Connor TaylorF
Braintree Town
- 1Nathan McDonaldG
- 15Alan MasseyD
- 5Matthew PaineD
- 3Sam HaberghamD
- 19Dean WellsD
- 12Luke Daley↓M
- 8Kenny DavisM
- 17James MulleyM
- 30Danny Walker↓F
- 2Ryan PetersF
- 20Dan HolmanF
- 22Danny NaisbittG
- 28Ryan WattsD
- 11Dan Sparkes↑M
- 7Nicky SymonsM
- 29Bradley Dack↑M
Times in Eastern. Live data refreshes on its own while the game is on.