Morecambe 2-1 Dagenham & Redbridge: Final score, stats and lineups
English League Two · 2012/2013 English League Two
Morecambe
8-8-11
- Jordan Burrow 53'
- Andy Parrish 76'
2-1
FT
Dagenham & Redbridge
10-7-11
- Bri Woodall 7'
Key events
-
7'
Bri Woodall
- Halftime 45'
-
Nick Fenton48'
-
Jordan Burrow53'
-
67'
Jake ReedOff: Joshua Scott
-
Dan ParkinsonOff: Jack Redshaw69'
-
Andy Parrish76'
-
Andrew FlemingOff: Jordan Burrow78'
-
80'
Rob EdmansOff: Bri Woodall
-
85'
Jake CapriceOff: Matthew Saunders
-
88'
Scott Doe
-
Andrew Wright90'
- End Regular Time 90'
Team stats
-
11Corner Kicks6
-
53Possession47
-
22SHOTS9
-
8ON GOAL5
-
4Blocked Shots6
Match info
- Competition
- English League Two
- Round
- 2012/2013 English League Two
- Kickoff
- Tuesday, January 8, 2013, 2:45 PM ET
- Venue
- Mazuma Mobile Stadium, Blackpool, England
- Attendance
- 4,029
- Series
- MOR leads series 3-2
Team stats
-
9Fouls14
-
2Yellow Cards1
-
0Red Cards0
-
4Offsides1
-
11Corner Kicks6
-
3Saves6
-
53Possession47
-
22SHOTS9
-
8ON GOAL5
-
0.4On Target %0.6
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
10Accurate Crosses2
-
20Crosses10
-
0.5Cross %0.2
-
0.0Long Balls %0.0
-
4Blocked Shots6
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
7Clearances11
Lineups
- 1Barry RocheG
- 22Andy ParrishD
- 15Chris MccreadyD
- 2Nick FentonD
- 8Andrew WrightD
- 16Stuart DrummondM
- 18Gary McDonaldM
- 11Kevin EllisonM
- 9Lewis AlessandraF
- 27Jack Redshaw↓F
- 14Jordan Burrow↓F
- 25Andres ArestidouG
- 3Robbie ThrelfallD
- 6Will HainingD
- 12Dan Parkinson↑D
- 7Izak ReidM
- 17Andrew Fleming↑M
- 19Joe McgeeM
- 1Chris LewingtonG
- 2Luke WilkinsonD
- 4Scott DoeD
- 3Oluwafemi IlesanmiD
- 18Gavin HoyteD
- 19Abu OgogoM
- 17Luke HowellM
- 15Matthew Saunders↓M
- 12Medy ElitoM
- 23Bri Woodall↓F
- 10Joshua Scott↓F
- 30Jordan SeabrightG
- 6Michael SpillaneD
- 21Jake Caprice↑D
- 16Kevin MaherM
- 24Billy BinghamM
- 8Rob Edmans↑F
- 14Jake Reed↑F
Last five games
MOR leads series 3-2
Times in Eastern. Live data refreshes on its own while the game is on.