AFC Bournemouth 1-0 Shrewsbury Town: Final score, stats and lineups
English League Two · 2008/2009 English League Two
AFC Bournemouth
7-11-11
- Brett Pitman 23'
1-0
FT
Shrewsbury Town
12-10-8
Key events
-
Anton RobinsonOff: Joel Ward16'
-
Brett Pitman23'
- Halftime 45'
-
45'+1'
Michael Jackson
-
65'
Dave HibbertOff: Nick Chadwick
-
70'
Richard WalkerOff: Chris Humphrey
-
Shaun Cooper81'
-
81'
Shane Cansdell-SherriffOff: Terry Dunfield
-
Warren CummingsOff: Sammy Igoe82'
-
86'
Shane Cansdell-Sherriff
-
Liam FeeneyOff: Jake Thomson88'
- End Regular Time 90'
-
90'+1'
Graham Coughlan
-
90'+2'
Darren Moss
-
90'+5'
Grant Holt
Team stats
-
5Corner Kicks8
-
52Possession48
-
6SHOTS13
-
2ON GOAL6
-
4Blocked Shots7
Match info
- Competition
- English League Two
- Round
- 2008/2009 English League Two
- Kickoff
- Saturday, February 7, 2009, 10:00 AM ET
- Venue
- The Fitness First Stadium, England
- Attendance
- 4,187
- Series
- SHR leads series 2-1-1
Team stats
-
13Fouls13
-
1Yellow Cards4
-
0Red Cards1
-
3Offsides2
-
5Corner Kicks8
-
4Saves3
-
52Possession48
-
6SHOTS13
-
2ON GOAL6
-
0.3On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
7Accurate Crosses6
-
25Crosses31
-
0.3Cross %0.2
-
0.0Long Balls %0.0
-
4Blocked Shots7
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
22Clearances7
Lineups
- 1Shwan JalalG
- 15Joel Ward↓D
- 19Rhoys WigginsD
- 5Jason PearceD
- 6Marvyn BartleyD
- 4Shaun CooperM
- 7Sammy Igoe↓M
- 14Danny HollandsM
- 18Jake Thomson↓M
- 9Brett PitmanF
- 33Steve FletcherF
- 12David ButtonG
- 28Warren Cummings↑D
- 11Liam Feeney↑M
- 21Anton Robinson↑M
- 16Jeff GouldingF
- 26Luke DanielsG
- 2Darren MossD
- 4Michael JacksonD
- 5Graham CoughlanD
- 3Neil AshtonD
- 17Chris Humphrey↓M
- 6Terry Dunfield↓M
- 14Ben DaviesM
- 18Steven LeslieM
- 16Grant HoltF
- 21Nick Chadwick↓F
- 7Marc PughD
- 24Shane Cansdell-Sherriff↑D
- 8Kelvin LangmeadF
- 9Dave Hibbert↑F
- 25Richard Walker↑F
Last five games
SHR leads series 2-1-1
Times in Eastern. Live data refreshes on its own while the game is on.