Bristol City 2-1 Notts County: Final score, stats and lineups
English League One · 2013/2014 English League One
Bristol City
13-17-14
- Sam Baldock 13', 86'
2-1
FT
Notts County
14-4-26
- Haydn Hollis 29'
Key events
-
Sam Baldock13'
-
29'
Haydn Hollis
-
Marlon Pack37'
- Halftime 45'
-
Greg Cunningham45'+1'
-
Brendan MoloneyOff: Greg Cunningham46'
-
47'
Haydn Hollis
-
Wes BurnsOff: Martin Paterson64'
-
67'
Callum McGregorOff: Joshua Vela
-
Tyrone BarnettOff: Jay Emmanuel-Thomas81'
-
Sam Baldock86'
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
36Possession64
-
10SHOTS17
-
5ON GOAL6
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2013/2014 English League One
- Kickoff
- Friday, April 18, 2014, 10:00 AM ET
- Venue
- Ashton Gate, Bristol, England
- Attendance
- 13,427
- Series
- Series tied 2-2-1
Team stats
-
19Fouls9
-
2Yellow Cards1
-
0Red Cards0
-
1Offsides2
-
0Corner Kicks0
-
3Saves2
-
36Possession64
-
10SHOTS17
-
5ON GOAL6
-
0.5On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
12Crosses23
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
17Clearances13
Lineups
- 30Simon MooreG
- 3Derrick WilliamsD
- 35Karleigh OsborneD
- 36Nyron NosworthyD
- 17Greg Cunningham↓D
- 11Scott WagstaffM
- 8Wade ElliottM
- 10Jay Emmanuel-Thomas↓M
- 21Marlon PackM
- 9Sam BaldockF
- 24Martin Paterson↓F
- 32Dave RichardsG
- 2Brendan Moloney↑D
- 7Liam KellyM
- 14Bobby De Cordova-ReidM
- 19Stephen PearsonM
- 23Tyrone Barnett↑F
- 27Wes Burns↑F
- 1Bartosz BialkowskiG
- 21Curtis ThompsonD
- 26Haydn HollisD
- 12Hayden MullinsD
- 3Alan SheehanD
- 20Jamal Campbell-RyceM
- 4Gary LiddleM
- 7Jack GrealishM
- 24Joshua Vela↓M
- 16James SpencerF
- 19Ronan MurrayF
- 23Fabian SpeissG
- 2Mustapha DumbuyaD
- 29Gareth RobertsD
- 8Callum McGregor↑M
- 28André BoucaudM
- 17Tyrell WaiteF
- 39Nathan TysonF
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.