Swindon Town 1-1 Doncaster Rovers: Final score, stats and lineups
English League One · 2012/2013 English League One
Swindon Town
10-6-6
- Matt Ritchie 8'
- Danny Hollands (OG) 10'
1-1
FT
Doncaster Rovers
12-4-6
Key events
-
Matt Ritchie8'
-
10'
Danny Hollands (OG)
- Halftime 45'
-
53'
Sammy ClinganOff: Kyle Bennett
-
60'
Iain Hume
-
63'
Paul Keegan
-
Chris Martin63'
-
James CollinsOff: Chris Martin64'
-
67'
Shelton MartisOff: James Harper
-
Simon FerryOff: Danny Hollands72'
-
Gary RobertsOff: Raffaele De Vita74'
-
85'
Andy GriffinOff: Chris Brown
- End Regular Time 90'
Team stats
-
9Corner Kicks1
-
51Possession49
-
8SHOTS2
-
3ON GOAL0
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2012/2013 English League One
- Kickoff
- Saturday, December 8, 2012, 10:00 AM ET
- Venue
- County Ground, England
- Attendance
- 7,700
- Series
- DON leads series 3-1-1
Team stats
-
7Fouls16
-
1Yellow Cards2
-
0Red Cards0
-
2Offsides2
-
9Corner Kicks1
-
2Saves5
-
51Possession49
-
8SHOTS2
-
3ON GOAL0
-
0.4On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses0
-
5Crosses3
-
0.2Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances9
Lineups
- 1Wes FoderinghamG
- 4Aden FlintD
- 22Darren WardD
- 5Joe DeveraD
- 15Louis ThompsonM
- 10Matt RitchieM
- 33John BostockM
- 26Danny Hollands↓M
- 23Raffaele De Vita↓F
- 16Andrew WilliamsF
- 24Chris Martin↓F
- 30Leigh BedwellG
- 2Troy Archibald-HenvilleD
- 8Simon Ferry↑M
- 11Gary Roberts↑M
- 9James Collins↑F
- 40Miles StoreyF
- 28Adam RooneyF
- 33Gary WoodsG
- 2Paul QuinnD
- 5Robert JonesD
- 14Thomas SpurrD
- 3James HusbandD
- 20James Harper↓M
- 30Paul KeeganM
- 11David CotterillM
- 23Kyle Bennett↓F
- 9Chris Brown↓F
- 17Iain HumeF
- 13Jon MaxtedG
- 4Shelton Martis↑D
- 16Jamie McCombeD
- 19Andy Griffin↑D
- 21Sammy Clingan↑M
- 10Robbie BlakeF
- 25Jordan BallF
Last five games
DON leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.