Hartlepool United 0-2 Huddersfield Town: Final score, stats and lineups
English League One · 2009/2010 English League One
Hartlepool United
9-8-15
0-2
FT
Huddersfield Town
16-9-7
- Gary Roberts 17' (P)
- Neal Trotman 66'
Key events
-
Gary Liddle2'
-
17'
Gary Roberts (pen)
-
Andy Monk17'
-
21'
Tom ClarkeOff: Lee Peltier
-
32'
Dean Heffernan
- Halftime 45'
-
45'+2'
Tom Clarke
-
Colin LarkinOff: Dennis Behan54'
-
66'
Neal Trotman
-
James BrownOff: Adam Boyd70'
-
Joe Gamble75'
-
78'
Nathan EcclestonOff: Gary Roberts
-
Armann Smari BjornssonOff: Antony Sweeney83'
- End Regular Time 90'
Team stats
-
5Corner Kicks6
-
52Possession48
-
11SHOTS5
-
3ON GOAL0
-
1Blocked Shots2
Match info
- Competition
- English League One
- Round
- 2009/2010 English League One
- Kickoff
- Saturday, February 20, 2010, 10:00 AM ET
- Venue
- Victoria Park
- Attendance
- 4,452
- Series
- Series tied 2-2-1
Team stats
-
11Fouls8
-
3Yellow Cards2
-
0Red Cards0
-
0Offsides1
-
5Corner Kicks6
-
6Saves4
-
52Possession48
-
11SHOTS5
-
3ON GOAL0
-
0.3On Target %0.0
-
0Penalty Goals1
-
0Penalty Kicks Taken1
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
2Accurate Crosses2
-
10Crosses13
-
0.2Cross %0.2
-
0.0Long Balls %0.0
-
1Blocked Shots2
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
7Clearances9
Lineups
- 1Scott FlindersG
- 2Neil AustinD
- 5Sam CollinsD
- 29Peter HartleyD
- 4Gary LiddleM
- 8Ritchie JonesM
- 30Joe GambleM
- 15Antony Sweeney↓M
- 11Andy MonkM
- 9Dennis Behan↓F
- 10Adam Boyd↓F
- 21Mark CookG
- 6Ben ClarkD
- 7Leon McSweeneyM
- 3Ritchie HumphreysM
- 26Armann Smari Bjornsson↑F
- 12James Brown↑F
- 23Colin Larkin↑F
- 1Alex SmithiesG
- 2Lee Peltier↓D
- 5Peter ClarkeD
- 35Neal TrotmanD
- 13Dean HeffernanD
- 19Anthony PilkingtonM
- 25Danny DrinkwaterM
- 8Antony KayM
- 7Gary Roberts↓M
- 17Jordan RhodesF
- 21Lee NovakF
- 26Simon EastwoodG
- 27Krystian PearceD
- 6Nathan ClarkeD
- 12Tom Clarke↑D
- 4Michael CollinsM
- 36Nathan Eccleston↑F
- 9Theo RobinsonF
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.