Bristol Rovers 2-3 Carlisle United: Final score, stats and lineups
English League One · 2008/2009 English League One
Bristol Rovers
0-1-1
- Rickie Lambert 15'
- Andrew Williams 90'+3'
2-3
FT
Carlisle United
2-0-0
- Dan Carlton 19', 80'
- Marc Bridge-Wilkinson 45'+1'
Key events
-
Rickie Lambert15'
-
19'
Dan Carlton
- Halftime 45'
-
45'+1'
Marc Bridge-Wilkinson
-
63'
Cleveland TaylorOff: Danny Graham
-
Andrew WilliamsOff: Chris Lines67'
-
71'
Paul Thirlwell
-
Sean RiggOff: Jeff Hughes78'
-
80'
Dan Carlton
-
87'
Luke JoyceOff: Simon Hackney
- End Regular Time 90'
-
Andrew Williams90'+3'
Team stats
-
10Corner Kicks5
-
47Possession53
-
15SHOTS9
-
9ON GOAL4
-
1Blocked Shots8
Match info
- Competition
- English League One
- Round
- 2008/2009 English League One
- Kickoff
- Saturday, August 9, 2008, 10:00 AM ET
- Venue
- Memorial Stadium, Bristol, England
- Attendance
- 8,285
- Series
- BRI leads series 2-1-2
Team stats
-
14Fouls17
-
0Yellow Cards1
-
0Red Cards0
-
0Offsides5
-
10Corner Kicks5
-
4Saves5
-
47Possession53
-
15SHOTS9
-
9ON GOAL4
-
0.6On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
5Accurate Passes2
-
5Passes2
-
0.0Pass Completion %0.0
-
1Accurate Crosses1
-
22Crosses16
-
0.0Cross %0.1
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
1Blocked Shots8
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
13Effective Clearances23
-
13Clearances23
Lineups
- 1Steve PhillipsG
- 15Byron AnthonyD
- 6Steve ElliottD
- 11Jeff Hughes↓D
- 14David PipeM
- 32Aaron LescottM
- 4Chris Lines↓M
- 7Stuart CampbellM
- 20Craig DisleyM
- 9Rickie LambertF
- 10Darryl DuffyF
- 13Mike GreenG
- 5Craig HintonD
- 18Ben HuntM
- 19Sean Rigg↑M
- 8Andrew Williams↑F
- 1Ben WilliamsG
- 2David RavenD
- 5Danny LiveseyD
- 6Peter MurphyD
- 3Evan HorwoodD
- 4Marc Bridge-WilkinsonM
- 11Paul ThirlwellM
- 18Simon Hackney↓M
- 26Scott DobieF
- 9Danny Graham↓F
- 10Dan CarltonF
- 20Chris HowarthG
- 16Joshua GowlingD
- 12Luke Joyce↑M
- 17Cleveland Taylor↑M
- 19Michael BridgesF
Last five games
BRI leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.