Huddersfield Town 1-1 Queens Park Rangers: Final score, stats and lineups
English League Championship · 2013/2014 English League Championship
Huddersfield Town
0-1-1
- James Vaughan 35'
1-1
FT
Queens Park Rangers
1-1-0
- Junior Hoilett 38'
Key events
-
16'
Esteban Granero
-
James Vaughan35'
-
38'
Junior Hoilett
- Halftime 45'
-
Jack HuntOff: Jake Carroll63'
-
70'
Shaun Wright-PhillipsOff: Esteban Granero
-
Daniel WardOff: Adam Hammill72'
-
Joel Lynch74'
-
Sean ScannellOff: Oscar Gobern82'
-
84'
Jermaine JenasOff: Karl Henry
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
47Possession53
-
6SHOTS17
-
2ON GOAL6
-
1Blocked Shots1
Match info
- Competition
- English League Championship
- Round
- 2013/2014 English League Championship
- Kickoff
- Saturday, August 10, 2013, 10:00 AM ET
- Venue
- Accu Stadium, Huddersfield, England
- Attendance
- 13,896
- Series
- QPR leads series 3-1
Team stats
-
9Fouls11
-
1Yellow Cards1
-
0Red Cards0
-
4Offsides1
-
0Corner Kicks0
-
0Saves0
-
47Possession53
-
6SHOTS17
-
2ON GOAL6
-
0.3On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
5Crosses9
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
1Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
8Clearances3
Lineups
- 1Alex SmithiesG
- 5Peter ClarkeD
- 39Anthony GerrardD
- 33Joel LynchD
- 12Adam Hammill↓M
- 8Adam ClaytonM
- 4Oliver NorwoodM
- 10Oscar Gobern↓M
- 25Jake Carroll↓M
- 9James VaughanF
- 17Martin PatersonF
- 13Ian BennettG
- 15Murray WallaceD
- 32Jack Hunt↑D
- 34Matt CrooksM
- 7Sean Scannell↑F
- 11Daniel Ward↑F
- 14Jonathan SteadF
- 1Robert GreenG
- 2Danny SimpsonD
- 15Nedum OnuohaD
- 6Clint HillD
- 13Yun Suk-YoungD
- 14Esteban Granero↓M
- 17Joey BartonM
- 20Karl Henry↓M
- 23Junior HoilettM
- 9Charlie AustinF
- 8Andrew JohnsonF
- 26Brian MurphyG
- 5Richard DunneD
- 28Max EhmerD
- 11Shaun Wright-Phillips↑M
- 16Jermaine Jenas↑M
- 36Gary O'NeilM
- 25Bobby ZamoraF
Last five games
QPR leads series 3-1
Times in Eastern. Live data refreshes on its own while the game is on.