Coventry City 1-1 Scunthorpe United: Final score, stats and lineups
English League Championship · 2010/2011 English League Championship
Coventry City
14-11-18
- Marlon King 5'
1-1
FT
Scunthorpe United
12-5-26
- Ramon Nunez 38'
Key events
-
Marlon King5'
-
38'
Ramon Nunez
- Halftime 45'
-
Michael McIndoeOff: Carl Baker46'
-
Freddy EastwoodOff: Lukas Jutkiewicz60'
-
Richard WoodOff: Chris Hussey77'
-
88'
Lee MillerOff: Chris Dagnall
-
88'
Michael O'ConnorOff: Michael Collins
- End Regular Time 90'
-
90'+3'
Ben GordonOff: Mark Duffy
Team stats
-
5Corner Kicks5
-
47Possession53
-
16SHOTS11
-
7ON GOAL5
-
4Blocked Shots5
Match info
- Competition
- English League Championship
- Round
- 2010/2011 English League Championship
- Kickoff
- Friday, April 22, 2011, 10:00 AM ET
- Venue
- Coventry Building Society Arena, Coventry, England
- Attendance
- 16,705
- Series
- Series tied 2-2-1
Team stats
-
6Fouls4
-
0Yellow Cards0
-
0Red Cards0
-
3Offsides1
-
5Corner Kicks5
-
8Saves8
-
47Possession53
-
16SHOTS11
-
7ON GOAL5
-
0.4On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
4Accurate Crosses5
-
20Crosses21
-
0.2Cross %0.2
-
0.0Long Balls %0.0
-
4Blocked Shots5
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
7Clearances10
Lineups
- 1Kieren WestwoodG
- 26Jordon ClarkeD
- 2Richard KeoghD
- 15Martin CranieD
- 14Chris Hussey↓D
- 17Aron GunnarssonM
- 4Sammy ClinganM
- 7David BellM
- 18Carl Baker↓M
- 9Marlon KingF
- 11Lukas Jutkiewicz↓F
- 33Michael QuirkeG
- 24Richard Wood↑D
- 30Nathan CameronD
- 12Gary DeeganM
- 21Michael McIndoe↑M
- 10Freddy Eastwood↑F
- 22Clive PlattF
- 1Joe MurphyG
- 14Michael NelsonD
- 15David MirfinD
- 20Marcus WilliamsD
- 10Andy HughesM
- 31Mark Duffy↓M
- 4Sam TogwellM
- 18Michael Collins↓M
- 7Ramon NunezM
- 9Chris Dagnall↓F
- 17Robert GrantF
- 22Josh LillisG
- 3Ben Gordon↑D
- 21Eddie NolanD
- 28Paul ReidD
- 8Michael O'Connor↑M
- 16Josh WrightM
- 19Lee Miller↑F
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.