Queens Park Rangers 1-1 Sheffield United: Final score, stats and lineups
English League Championship · 2007/2008 English League Championship
Queens Park Rangers
10-11-13
- Ángelo Balanta 19'
1-1
FT
Sheffield United
9-13-11
- Chris Morgan 78'
Key events
-
Ángelo Balanta19'
- Halftime 45'
-
64'
Chris Morgan
-
70'
David CotterillOff: Billy Sharp
-
Dexter BlackstockOff: Ángelo Balanta73'
-
Damion StewartOff: Matthew Connolly73'
-
77'
Luton SheltonOff: Jonathan Stead
-
77'
Rob HulseOff: James Beattie
-
78'
Chris Morgan
-
88'
Derek Geary
- End Regular Time 90'
Team stats
-
7Corner Kicks8
-
52Possession48
-
6SHOTS6
-
1ON GOAL3
-
0Blocked Shots0
Match info
- Competition
- English League Championship
- Round
- 2007/2008 English League Championship
- Kickoff
- Saturday, February 23, 2008, 10:00 AM ET
- Venue
- Loftus Road Stadium, England
- Attendance
- 15,383
- Series
- SHU leads series 3-2
Team stats
-
10Fouls12
-
0Yellow Cards2
-
0Red Cards0
-
2Offsides3
-
7Corner Kicks8
-
4Saves2
-
52Possession48
-
6SHOTS6
-
1ON GOAL3
-
0.2On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
2Accurate Passes2
-
2Passes2
-
0.0Pass Completion %0.0
-
1Accurate Crosses0
-
2Crosses0
-
0.5Cross %0.0
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
1Effective Clearances4
-
1Clearances4
Lineups
- 1Lee CampG
- 6Michael MancienneD
- 16Matthew Connolly↓D
- 29Fitz HallD
- 2Damien DelaneyD
- 25Hogan EphraimM
- 14Martin RowlandsM
- 32Mikele LeigertwoodM
- 36Ángelo Balanta↓F
- 26Rowan VineF
- 17Patrick AgyemangF
- 18Matthew PickensG
- 5Damion Stewart↑D
- 21Kieran LeeD
- 28Zesh RehmanD
- 9Dexter Blackstock↑F
- 1Paddy KennyG
- 26Derek GearyD
- 5Chris MorganD
- 16Matthew KilgallonD
- 3Gary NaysmithD
- 20Chris ArmstrongD
- 18Michael TongeM
- 28Stephen QuinnM
- 8Jonathan Stead↓F
- 24Billy Sharp↓F
- 6James Beattie↓F
- 22Chris LuckettiD
- 19Keith GillespieM
- 7Luton Shelton↑F
- 9Rob Hulse↑F
- 12David Cotterill↑F
Last five games
SHU leads series 3-2
Times in Eastern. Live data refreshes on its own while the game is on.