Crystal Palace 2-2 Leicester City: Final score, stats and lineups
English League Championship · 2007/2008 English League Championship
Crystal Palace
1-1-0
- Stuart Green 33'
- Clinton Morrison 90'+3'
2-2
FT
Leicester City
0-1-1
- Patrick Kisnorbo 63', 87'
- DJ Campbell 63'
Key events
-
Stuart Green33'
- Halftime 45'
-
Danny ButterfieldOff: José Fonte46'
-
46'
Iain HumeOff: Mark De Vries
-
55'
Levi PorterOff: Alan Sheehan
-
63'
Patrick Kisnorbo
-
63'
DJ Campbell
-
Dougie FreedmanOff: Mark Kennedy70'
-
Shefki KuqiOff: Stuart Green70'
-
82'
James ChambersOff: Shaun Newton
-
87'
Patrick Kisnorbo
- End Regular Time 90'
-
Clinton Morrison90'+3'
Team stats
-
6Corner Kicks5
-
51Possession49
-
7SHOTS9
-
4ON GOAL4
-
0Blocked Shots0
Match info
- Competition
- English League Championship
- Round
- 2007/2008 English League Championship
- Kickoff
- Saturday, August 18, 2007, 10:00 AM ET
- Venue
- Selhurst Park, London, England
- Attendance
- 15,607
- Series
- Series tied 2-2-1
Team stats
-
9Fouls14
-
0Yellow Cards2
-
0Red Cards0
-
0Offsides5
-
6Corner Kicks5
-
4Saves4
-
51Possession49
-
7SHOTS9
-
4ON GOAL4
-
0.0On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
5Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances5
Lineups
- 12Julian SperoniG
- 2Matthew LawrenceD
- 5Mark HudsonD
- 6Leon CortD
- 23José Fonte↓D
- 3Tony CraigD
- 25Stuart Green↓M
- 19Tom SoaresM
- 15Mark Kennedy↓M
- 8James ScowcroftF
- 10Clinton MorrisonF
- 1Scott FlindersG
- 20Danny Butterfield↑D
- 21David MartinM
- 9Dougie Freedman↑F
- 32Shefki Kuqi↑F
- 21Marton FülöpG
- 4Bruno N'GottyD
- 3Patrick KisnorboD
- 5Gareth McAuleyD
- 26Clive ClarkeD
- 16Alan Sheehan↓D
- 11Shaun Newton↓M
- 6Stephen ClemenceM
- 14James WesolowskiM
- 10DJ CampbellF
- 20Mark De Vries↓F
- 31Paul HendersonG
- 2James Chambers↑D
- 8Radostin KishishevM
- 22Levi Porter↑M
- 7Iain Hume↑F
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.