Coventry City 4-2 Stoke City: Final score, stats and lineups
English League Championship · 2003/2004 English League Championship
Coventry City
1-2-3
- Patrick Suffo 5'
- Graham Barrett 10'
- Dele Adebola 58'
- Andrew Morrell 75'
4-2
FT
Stoke City
3-2-3
- Carl Asaba 45'
- Wayne Thomas 78'
Key events
-
Patrick Suffo5'
-
Graham Barrett10'
-
45'
Carl Asaba
-
45'
Lewis NealOff: Paul Williams
- Halftime 45'
-
Dele Adebola58'
-
Andrew MorrellOff: Gary McAllister61'
-
69'
Chris IwelumoOff: Chris Greenacre
-
Andrew Morrell75'
-
78'
Wayne Thomas
-
Richard ShawOff: Stephen Warnock84'
-
Yazid MansouriOff: Patrick Suffo89'
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
0Possession0
-
0SHOTS0
-
0ON GOAL0
-
0Blocked Shots0
Match info
- Competition
- English League Championship
- Round
- 2003/2004 English League Championship
- Kickoff
- Saturday, September 13, 2003, 10:00 AM ET
- Venue
- Highfield Road Stadium, England
- Attendance
- 13,982
- Series
- Series tied 1-1
Team stats
-
0Fouls0
-
1Yellow Cards3
-
0Red Cards0
-
0Offsides0
-
0Corner Kicks0
-
0Saves0
-
0Possession0
-
0SHOTS0
-
0ON GOAL0
-
0.0On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 1Scott ShearerG
- 2Andrew WhingD
- 4Mo KonjicD
- 18Steve StauntonD
- 26Stephen Warnock↓M
- 6Youssef SafriM
- 10Gary McAllister↓M
- 17Michael DoyleM
- 9Dele AdebolaM
- 11Graham BarrettF
- 8Patrick Suffo↓F
- 36Pegguy ArphexadG
- 5Richard Shaw↑D
- 15Claus Bech JorgensenM
- 35Yazid Mansouri↑M
- 12Andrew Morrell↑F
- 1Ed de GoeyG
- 2Wayne ThomasD
- 29Paul Williams↓D
- 16Marcus HallD
- 3Clive ClarkeD
- 17Darel RussellM
- 20Keith AndrewsM
- 4John EustaceM
- 8Chris Greenacre↓F
- 7Carl AsabaF
- 9Gifton Noel-WilliamsF
- 12Neil CutlerG
- 24Kris CommonsD
- 18Lewis Neal↑M
- 15Chris Iwelumo↑F
- 19Marc GoodfellowF
Last five games
Series tied 1-1
Times in Eastern. Live data refreshes on its own while the game is on.