O'Higgins 1-1 Santiago Wanderers: Final score, stats and lineups
Chilean Primera División · Torneo Clausura
O'Higgins
4-5-5
- Ramón Fernández
1-1
FT
Santiago Wanderers
1-7-6
- Jorge Ormeño 65'
Key events
-
Ramón Fernández
- Halftime 45'
-
60'
Jimmy CisternaOff: Rodrigo Toloza
-
65'
Jorge Ormeño
-
Richard BlancoOff: Cesar Fuentes67'
-
Carlos RossOff: Luis Pedro Figueroa76'
-
86'
Cristian SepulvedaOff: Ariel Cólzera
-
José Salvador SilvaOff: Alejandro Lopez89'
-
90'
Roberto OrdenesOff: Luis Salmerón
Team stats
-
4Corner Kicks4
-
0Possession0
-
10SHOTS10
-
5ON GOAL8
-
0Blocked Shots0
Match info
- Competition
- Chilean Primera División
- Round
- Torneo Clausura
- Kickoff
- Saturday, October 20, 2012, 7:30 PM ET
- Venue
- El Teniente de Rancagua, Rancagua, Chile
- Series
- Series tied 1-1-3
Team stats
-
15Fouls13
-
3Yellow Cards5
-
0Red Cards1
-
5Offsides2
-
4Corner Kicks4
-
7Saves4
-
0Possession0
-
10SHOTS10
-
5ON GOAL8
-
0.5On Target %0.8
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 31Luis MarínG
- 5Julio BarrosoD
- 3Nelson SaavedraD
- 17Luis CasanovaD
- 8Yersonn OpazoM
- 24Alejandro Lopez↓M
- 15Cesar Fuentes↓M
- 20Rodrigo RojasM
- 10Ramón FernándezM
- 11Luis Pedro Figueroa↓F
- 21Boris SagredoF
- 9Richard Blanco↑F
- 1Roberto GonzálezG
- 2René BugueñoD
- 18José Salvador Silva↑M
- 29C CuevasM
- 9Richard Blanco↑F
- 7Marco PérezF
- 14Carlos Ross↑F
- 12Mauricio VianaG
- 2Franz SchultzD
- 24Mauricio PrietoD
- 26Agustin ParraD
- 19Boris SandovalD
- 5Sebastián MéndezM
- 8Jorge OrmeñoM
- 10Rodrigo Toloza↓M
- 11Ariel Cólzera↓M
- 14Luis Salmerón↓F
- 9Pablo CalandriaF
- 1David ReyesG
- 3Cristian Sepulveda↑D
- 23Roberto Ordenes↑M
- 29Roberto SaldiasM
- 27Piero GárateM
- 36Jimmy Cisterna↑M
- 17Héctor NúñezF
Last five games
Series tied 1-1-3
Times in Eastern. Live data refreshes on its own while the game is on.