Brechin City 3-1 Arbroath: Final score, stats and lineups
Scottish League One · 2013/2014 Scottish Division Two
Brechin City
3-3-5
- Graham Hay 39' (P)
- Andy Ryan 61'
- Bobby Barr 90'+6'
3-1
FT
Arbroath
4-0-7
- Alan Cook 79'
Key events
-
Graham Hay (pen)39'
- Halftime 45'
-
59'
Lari YaoOff: John Rosscraig
-
Andy Ryan61'
-
Bobby BarrOff: Steven Robb71'
-
74'
Graham BayneOff: Michael Travis
-
Derek CarcaryOff: Andy Ryan78'
-
79'
Alan Cook
-
Gerry McLaughlanOff: Stuart Anderson84'
- End Regular Time 90'
-
Bobby Barr90'+6'
Team stats
-
0Corner Kicks0
-
0Possession0
-
0SHOTS0
-
0ON GOAL0
-
0Blocked Shots0
Match info
- Competition
- Scottish League One
- Round
- 2013/2014 Scottish Division Two
- Kickoff
- Saturday, October 26, 2013, 10:00 AM ET
- Venue
- The Carnegie Fuels Stadium at Glebe Park, Brechin, Scotland
- Attendance
- 765
- Series
- BRC leads series 3-2
Team stats
-
0Fouls0
-
3Yellow Cards5
-
0Red Cards0
-
0Offsides0
-
0Corner Kicks0
-
0Saves0
-
0Possession0
-
0SHOTS0
-
0ON GOAL0
-
0.0On Target %0.0
-
1Penalty Goals0
-
1Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
Brechin City
- 1Graeme SmithG
- 2Paul McleanD
- 4Graham HayD
- 5Ewan MoyesD
- 3Roman BuessD
- 6Craig MolloyM
- 8Stuart Anderson↓M
- 7Andy Ryan↓M
- 10Darren PetrieM
- 11Steven Robb↓M
- 9Andrew JacksonF
- 21Craig NelsonG
- 15Steven JacksonD
- 17Gerry McLaughlan↑D
- 18Bobby Barr↑M
- 16Greg CameronM
- 12Ryan DonnellyF
- 14Derek Carcary↑F
- 1Scott MorrisonG
- 2David BanjoD
- 5Michael Travis↓D
- 6Alexander KeddieD
- 3Colin HamiltonD
- 7Bobby LinnM
- 4Darren SmithM
- 11Paul SheerinM
- 10Alan CookM
- 8John Rosscraig↓F
- 9Lee ErwinF
- 21Leonard WilsonG
- 16Jonathon LindsayD
- 15Bradley DonaldsonD
- 18Ross ChisholmM
- 14Lari Yao↑F
- 12Lee SibandaF
- 17Graham Bayne↑F
Last five games
Brechin CityDDLLL
BRC leads series 3-2
Times in Eastern. Live data refreshes on its own while the game is on.