Dundee 2-1 Dumbarton: Final score, stats and lineups
Scottish Championship · 2013/2014 Scottish Division One
Dundee
21-6-9
- Christian Nade 25'
- Peter MacDonald 36'
2-1
FT
Dumbarton
15-6-15
- Scott Agnew 69' (P)
Key events
-
Christian Nade25'
-
Peter MacDonald36'
- Halftime 45'
-
46'
Christopher KaneOff: Mitchel Megginson
-
58'
Brian PruntyOff: Garry Flening
-
65'
Jordan KirkpatrickOff: Chris Turner
-
69'
Scott Agnew (pen)
-
Ryan ConroyOff: Martin Boyle74'
-
Nicholas RileyOff: Christian Nade80'
-
Craig BeattieOff: Peter MacDonald88'
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
0Possession0
-
2SHOTS1
-
2ON GOAL1
-
0Blocked Shots0
Match info
- Competition
- Scottish Championship
- Round
- 2013/2014 Scottish Division One
- Kickoff
- Saturday, May 3, 2014, 10:00 AM ET
- Venue
- Dens Park, Dundee, Scotland
- Attendance
- 10,718
- Series
- DUN leads series 4-0
Team stats
-
0Fouls0
-
1Yellow Cards0
-
0Red Cards0
-
0Offsides0
-
0Corner Kicks0
-
0Saves0
-
0Possession0
-
2SHOTS1
-
2ON GOAL1
-
1.0On Target %1.0
-
0Penalty Goals1
-
0Penalty Kicks Taken1
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 1Kyle LetherenG
- 2Gary IrvineD
- 18Declan GallagherD
- 17Kyle BenedictusD
- 5William DyerD
- 23Martin Boyle↓M
- 10Gavin RaeM
- 8Kevin McBrideM
- 20Jim McAlistairM
- 27Christian Nade↓F
- 9Peter MacDonald↓F
- 24Dan TwardzikG
- 25Adam CumminsD
- 30Cameron KerrD
- 7Nicholas Riley↑M
- 11Ryan Conroy↑M
- 29Craig Beattie↑F
- 33Craig WightF
- 19Jamie EwingsG
- 2Paul McGinnD
- 6Chris Turner↓D
- 4Andrew GrahamD
- 16Scott LintonD
- 7Mark GilhaneyM
- 24Mikey MillerM
- 8Scott AgnewM
- 14Garry Flening↓M
- 17Colin John NishF
- 9Mitchel Megginson↓F
- 1Stephen GrindlayG
- 5Mark McLaughlinD
- 11Steven McDougallM
- 15Jordan Kirkpatrick↑M
- 26Hugh MurrayM
- 12Brian Prunty↑F
- 21Christopher Kane↑F
Last five games
DUN leads series 4-0
Times in Eastern. Live data refreshes on its own while the game is on.