Hibernian 0-4 Celtic: Final score, stats and lineups
Scottish Premiership · 2013/2014 Scottish Premier League
Hibernian
7-7-10
0-4
FT
Celtic
20-3-0
- Kris Commons 9', 90' (P)
- Virgil van Dijk 77'
- Teemu Pukki 83'
Key events
-
9'
Kris Commons
-
Tom Taiwo19'
- Halftime 45'
-
46'
Teemu PukkiOff: Nir Bitton
-
Michael Nelson76'
-
77'
Virgil van Dijk
-
Paul HeffernanOff: Tom Taiwo82'
-
83'
Teemu Pukki
-
Liam Craig85'
-
85'
Amido BaldeOff: Georgios Samaras
-
87'
Stefan JohansenOff: Charlie Mulgrew
-
90'
Kris Commons (pen)
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
45Possession55
-
11SHOTS9
-
5ON GOAL3
-
0Blocked Shots0
Match info
- Competition
- Scottish Premiership
- Round
- 2013/2014 Scottish Premier League
- Kickoff
- Sunday, January 26, 2014, 7:45 AM ET
- Venue
- Easter Road, Edinburgh, Scotland
- Attendance
- 12,542
- Series
- CEL leads series 3-1-1
Team stats
-
13Fouls10
-
3Yellow Cards0
-
0Red Cards0
-
0Offsides2
-
0Corner Kicks0
-
3Saves4
-
45Possession55
-
11SHOTS9
-
5ON GOAL3
-
0.5On Target %0.3
-
0Penalty Goals1
-
0Penalty Kicks Taken1
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
9Crosses10
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances11
Lineups
- 1Ben WilliamsG
- 18Alan MayburyD
- 5Michael NelsonD
- 23Jordan ForsterD
- 16Lewis StevensonD
- 20Tom Taiwo↓M
- 27Abdellah ZoubirM
- 26Samuel StantonM
- 10Liam CraigM
- 7Alex HarrisM
- 14James CollinsF
- 21Sean MurdochG
- 33Dean HorribineD
- 11Paul CairneyM
- 19Daniel HandlingM
- 9Rowan VineF
- 24Paul Heffernan↑F
- 35Jason CummingsF
- 1Fraser ForsterG
- 41Darnell FisherD
- 5Virgil van DijkD
- 4Efe AmbroseD
- 3Emilio IzaguirreD
- 6Nir Bitton↓M
- 8Scott BrownM
- 16Joe LedleyM
- 21Charlie Mulgrew↓M
- 15Kris CommonsF
- 9Georgios Samaras↓F
- 24Lukasz ZaluskaG
- 34Eoghan O'ConnellD
- 25Stefan Johansen↑M
- 53Liam HendersonM
- 11Derk BoerrigterF
- 17Amido Balde↑F
- 20Teemu Pukki↑F
Last five games
CEL leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.