Kilmarnock 1-2 St Johnstone: Final score, stats and lineups
Scottish Premiership · 2013/2014 Scottish Premier League
Kilmarnock
9-6-18
- Robbie Muirhead 5'
1-2
FT
St Johnstone
14-6-13
- Frazer Wright 31'
- Steven Anderson 44'
Key events
-
Robbie Muirhead5'
-
31'
Frazer Wright
-
44'
Steven Anderson
- Halftime 45'
-
67'
Michael O'HalloranOff: Stevie May
-
Michael GardineOff: Aleksei Eremenko73'
-
William GrosOff: Robbie Muirhead77'
-
Craig Slater86'
-
Ross Barbour90'
-
Barry NicholsonOff: Craig Slater90'
- End Regular Time 90'
-
90'+2'
Dave MacKay
Team stats
-
0Corner Kicks0
-
40Possession60
-
7SHOTS11
-
2ON GOAL5
-
0Blocked Shots0
Match info
- Competition
- Scottish Premiership
- Round
- 2013/2014 Scottish Premier League
- Kickoff
- Saturday, April 5, 2014, 10:00 AM ET
- Venue
- Rugby Park, Scotland
- Attendance
- 3,665
- Series
- STJ leads series 4-0-1
Team stats
-
11Fouls7
-
2Yellow Cards1
-
0Red Cards0
-
1Offsides1
-
0Corner Kicks0
-
2Saves1
-
40Possession60
-
7SHOTS11
-
2ON GOAL5
-
0.3On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
5Crosses12
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances4
Lineups
- 1Craig SamsonG
- 15Ross BarbourD
- 30Lee AshcroftD
- 22Vitalijs MaksimenkoD
- 2Jeroen TesselaarD
- 20Aleksei Eremenko↓M
- 5Jackson IrvineM
- 33Robbie Muirhead↓M
- 28Craig Slater↓M
- 18Rory McKenzieM
- 9Kris BoydF
- 12Antonio RegueroG
- 4James FowlerD
- 16Sean ClohessyD
- 83Ismael BouzidD
- 7Barry Nicholson↑M
- 11William Gros↑M
- 25Michael Gardine↑F
- 1Alan MannusG
- 2Dave MacKayD
- 6Steven AndersonD
- 5Frazer WrightD
- 24Brian EastonD
- 22Lee CroftM
- 12James DunneM
- 7Chris MillarM
- 10David WotherspoonM
- 17Stevie May↓F
- 9Steven MacLeanF
- 15Steve BanksG
- 19Gary MillerD
- 23Tim ClancyD
- 4Patrick CreggM
- 11Nigel HasselbainkF
- 25Chris IwelumoF
- 29Michael O'Halloran↑F
Last five games
STJ leads series 4-0-1
Times in Eastern. Live data refreshes on its own while the game is on.