St Johnstone 2-0 Kilmarnock: Final score, stats and lineups
Scottish Premiership · /2012 Scottish Premier League
St Johnstone
9-5-7
- Francisco Sandaza 26', 45'+1'
2-0
FT
Kilmarnock
6-8-7
Key events
-
24'
Danny RacchiOff: Rory McKeown
-
Francisco Sandaza26'
- Halftime 45'
-
Francisco Sandaza45'+1'
-
65'
David SilvaOff: James Dayton
-
Murray Davidson67'
-
Carl FinniganOff: Chris Millar72'
-
75'
Matthew KennedyOff: Gary Harkins
-
Alan MayburyOff: Callum Davidson79'
-
Kevin MoonOff: Francisco Sandaza81'
- End Regular Time 90'
-
90'+1'
Garry Hay
Team stats
-
6Corner Kicks11
-
54Possession46
-
10SHOTS13
-
6ON GOAL6
-
3Blocked Shots3
Match info
- Competition
- Scottish Premiership
- Round
- /2012 Scottish Premier League
- Kickoff
- Wednesday, December 28, 2011, 2:45 PM ET
- Venue
- McDiarmid Park, Perth, Scotland
- Attendance
- 2,394
- Series
- STJ leads series 2-1-2
Team stats
-
14Fouls8
-
1Yellow Cards1
-
0Red Cards0
-
1Offsides2
-
6Corner Kicks11
-
10Saves6
-
54Possession46
-
10SHOTS13
-
6ON GOAL6
-
0.6On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
2Accurate Crosses1
-
10Crosses13
-
0.2Cross %0.1
-
0.0Long Balls %0.0
-
3Blocked Shots3
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
9Clearances7
Lineups
- 1Peter EnckelmanG
- 2Dave MacKayD
- 6Steven AndersonD
- 18David McCrackenD
- 3Callum Davidson↓D
- 7Chris Millar↓M
- 4Jody MorrisM
- 8Murray DavidsonM
- 10Liam CraigM
- 21Francisco Sandaza↓F
- 23Marcus HaberF
- 15Alan MannusG
- 12Alan Maybury↑D
- 31Chris MoffatD
- 14Kevin Moon↑M
- 29Ricky McIntoshM
- 39Scott GrayM
- 19Carl Finnigan↑F
- 1Cameron BellG
- 4James FowlerD
- 23Rory McKeown↓D
- 88Mahamadou SissokoD
- 3Garry HayD
- 10James Dayton↓M
- 29Manuel PascaliM
- 11Gary Harkins↓M
- 8Liam KellyM
- 20Dean ShielsM
- 14Paul HeffernanF
- 53Anssi JaakkolaG
- 13Zdenek KrocaD
- 26Alex PursehouseD
- 28Gary FisherD
- 7David Silva↑M
- 22Danny Racchi↑M
- 33Matthew Kennedy↑M
Last five games
STJ leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.