Queens Park Rangers 0-0 Crystal Palace: Final score, stats and lineups
English Premier League · Barclays Premier League
Queens Park Rangers
5-3-11
0-0
FT
Crystal Palace
3-7-9
Key events
-
Clint HillFoul on Adrian Mariappa.45'+1'
- Halftime 45'+2'
-
Joey BartonFoul on James McArthur.62'
-
Eduardo VargasOff: Leroy Fer65'
-
67'
Fraizer CampbellOff: Wilfried Zaha
-
72'
Jason PuncheonFoul on Junior Hoilett.
-
Matt PhillipsOff: Bobby Zamora75'
- End Regular Time 90'+4'
Team stats
-
9Corner Kicks4
-
53.9Possession46.1
-
11SHOTS10
-
3ON GOAL3
-
6Blocked Shots1
Match info
- Competition
- English Premier League
- Round
- Barclays Premier League
- Kickoff
- Sunday, December 28, 2014, 10:00 AM ET
- Venue
- MATRADE Loftus Road, London, England
- Attendance
- 18,011
- Series
- QPR leads series 3-0-2
Team stats
-
11Fouls17
-
2Yellow Cards1
-
0Red Cards0
-
1Offsides0
-
9Corner Kicks4
-
3Saves3
-
53.9Possession46.1
-
11SHOTS10
-
3ON GOAL3
-
0.3On Target %0.3
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
233Accurate Passes218
-
380Passes339
-
0.6Pass Completion %0.6
-
6Accurate Crosses4
-
28Crosses15
-
0.2Cross %0.3
-
108Long Balls84
-
35Accurate Long Balls23
-
0.3Long Balls %0.3
-
6Blocked Shots1
-
21Effective Tackles18
-
29Tackles19
-
0.7Tackle %0.9
-
31Effective Clearances63
-
31Clearances63
Lineups
- 1Robert GreenG
- 4Steven CaulkerCD-L
- 22Richard DunneCD-R
- 6Clint HillLB
- 14Mauricio IslaRB
- 20Karl HenryCM-L
- 8Joey BartonCM-R
- 10Leroy Fer↓LM
- 23Junior HoilettRM
- 25Bobby Zamora↓CF-L
- 9Charlie AustinCF-R
- 24Eduardo Vargas↑
- 15Nedum Onuoha
- 12Alex McCarthy
- 5Rio Ferdinand
- 7Matt Phillips↑
- 17Jordon Mutch
- 11Shaun Wright-Phillips
- 1Julian SperoniG
- 27Damien DelaneyCD-L
- 6Scott DannCD-R
- 2Joel WardLB
- 3Adrian MariappaRB
- 15Mile JedinakCM
- 28Joe LedleyLM
- 18James McArthurRM
- 11Wilfried Zaha↓F
- 7Yannick BolasieLF
- 42Jason PuncheonRF
- 10Fraizer Campbell↑
- 4Brede Hangeland
- 9Kevin Doyle
- 25Barry Bannan
- 34Martin Kelly
- 13Wayne Hennessey
- 14Jerome Thomas
Last five games
QPR leads series 3-0-2
Times in Eastern. Live data refreshes on its own while the game is on.