Burnley 0-1 Swansea City: Final score, stats and lineups
English Premier League · Barclays Premier League
Burnley
4-10-13
- Tom Heaton (OG) 64'
0-1
FT
Swansea City
11-7-9
Key events
- Halftime 45'+2'
-
61'
Jefferson MonteroOff: Thomas Carroll
-
64'
Tom Heaton (OG)
-
Sam VokesOff: Michael Kightly75'
-
Lukas JutkiewiczOff: Ashley Barnes90'
-
90'
Jordi AmatOff: Wayne Routledge
-
90'+2'
Nélson OliveiraOff: Bafetimbi Gomis
- End Regular Time 90'+5'
- End Regular Time 90'+5'
Team stats
-
6Corner Kicks4
-
46.5Possession53.5
-
13SHOTS9
-
6ON GOAL2
-
2Blocked Shots0
Match info
- Competition
- English Premier League
- Round
- Barclays Premier League
- Kickoff
- Saturday, February 28, 2015, 10:00 AM ET
- Venue
- Turf Moor, Burnley, England
- Attendance
- 17,388
- Series
- SWA leads series 3-1-1
Team stats
-
14Fouls8
-
0Yellow Cards0
-
0Red Cards0
-
2Offsides2
-
6Corner Kicks4
-
2Saves6
-
46.5Possession53.5
-
13SHOTS9
-
6ON GOAL2
-
0.5On Target %0.2
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
239Accurate Passes296
-
356Passes423
-
0.7Pass Completion %0.7
-
7Accurate Crosses1
-
25Crosses13
-
0.3Cross %0.1
-
86Long Balls91
-
39Accurate Long Balls29
-
0.5Long Balls %0.3
-
2Blocked Shots0
-
12Effective Tackles14
-
18Tackles20
-
0.7Tackle %0.7
-
30Effective Clearances33
-
30Clearances33
Lineups
- 1Tom HeatonG
- 5Jason ShackellCD-L
- 25Michael KeaneCD-R
- 6Ben MeeLB
- 2Kieran TrippierRB
- 37Scott ArfieldCM-L
- 14David JonesCM-R
- 11Michael Kightly↓LM
- 21George BoydRM
- 10Danny IngsF
- 30Ashley Barnes↓RCF
- 4Michael Duff
- 23Stephen Ward
- 19Lukas Jutkiewicz↑
- 9Sam Vokes↑
- 18Steven Reid
- 7Ross Wallace
- 22Matt Gilks
- 1Lukasz FabianskiG
- 6Ashley WilliamsCD-L
- 33Federico FernándezCD-R
- 3Neil TaylorLB
- 26Kyle NaughtonRB
- 24Jack CorkCM
- 8Jonjo ShelveyLM
- 4Ki Sung-YuengRM
- 18Bafetimbi Gomis↓F
- 15Wayne Routledge↓LF
- 14Thomas Carroll↓RF
- 7Leon Britton
- 20Jefferson Montero↑
- 2Jordi Amat↑
- 22Angel Rangel
- 25Gerhard Tremmel
- 17Nélson Oliveira↑
- 11Marvin Emnes
Last five games
SWA leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.