Gillingham 1-3 Stoke City: Final score, stats and lineups
English FA Cup · Round 3
Gillingham
- Danny Kedwell 16'
1-3
FT
Stoke City
- Jonathan Walters 34'
- Cameron Jerome 43'
- Robert Huth 49'
Key events
-
Danny Kedwell16'
-
32'
Rory Delap
-
34'
Jonathan Walters
-
43'
Cameron Jerome
- Halftime 45'
-
49'
Robert Huth
-
52'
Glenn WhelanOff: Ryan Shotton
-
60'
Dean WhiteheadOff: Wilson Palacios
-
Dennis OliOff: Danny Kedwell63'
-
Luke RooneyOff: Matthew Lawrence65'
-
73'
Ricardo FullerOff: Kenwyne Jones
-
Stefan PayneOff: Lewis Montrose75'
-
Charlie Lee86'
- End Regular Time 90'
Team stats
-
12Corner Kicks5
-
47Possession53
-
2SHOTS8
-
1ON GOAL0
-
0Blocked Shots0
Match info
- Competition
- English FA Cup
- Round
- Round 3
- Kickoff
- Saturday, January 7, 2012, 10:00 AM ET
- Venue
- KRBS Priestfield Stadium
- Attendance
- 9,872
- Series
- GIL leads series 3-1-1
Team stats
-
5Fouls6
-
1Yellow Cards1
-
0Red Cards0
-
3Offsides4
-
12Corner Kicks5
-
0Saves2
-
47Possession53
-
2SHOTS8
-
1ON GOAL0
-
0.5On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
2Crosses2
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances8
Lineups
- 1Ross FlitneyG
- 6Garry RichardsD
- 15Matthew Lawrence↓D
- 3Andy FramptonD
- 18Danny JackmanD
- 4Charlie LeeM
- 8Jack PayneM
- 7Chris WhelpdaleM
- 10Curtis WestonM
- 19Lewis Montrose↓M
- 9Danny Kedwell↓F
- 28Paulo GazzanigaG
- 16Matt FishD
- 20Callum DaviesD
- 14Luke Rooney↑M
- 21Dean RanceM
- 11Dennis Oli↑F
- 23Stefan Payne↑F
- 1Asmir BegovicG
- 39Jonathan WoodgateD
- 17Ryan ShawcrossD
- 4Robert HuthD
- 20Matt UpsonD
- 30Ryan Shotton↓D
- 40Wilson Palacios↓M
- 24Rory DelapM
- 33Cameron JeromeF
- 9Kenwyne Jones↓F
- 19Jonathan WaltersF
- 27Carlo NashG
- 3Danny HigginbothamD
- 6Glenn Whelan↑M
- 15Salif DiaoM
- 16Jermaine PennantM
- 18Dean Whitehead↑M
- 10Ricardo Fuller↑F
Last five games
GIL leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.