Stoke City 1-2 Liverpool: Final score, stats and lineups
English Carabao Cup · Round 4
Stoke City
- Kenwyne Jones 44'
1-2
FT
Liverpool
- Luis Suárez 54', 85'
Key events
-
21'
Jamie Carragher
-
Ryan Shawcross41'
-
Kenwyne Jones44'
- Halftime 45'
-
46'
Martin SkrtelOff: Jamie Carragher
-
54'
Luis Suárez
-
Glenn Whelan56'
-
Jermaine PennantOff: Ryan Shotton60'
-
Cameron JeromeOff: Matthew Etherington64'
-
82'
Craig BellamyOff: Maxi Rodríguez
-
85'
Luis Suárez
-
Peter CrouchOff: Kenwyne Jones88'
-
88'
Dirk KuytOff: Luis Suárez
-
Robert Huth90'
- End Regular Time 90'
Team stats
-
3Corner Kicks5
-
52Possession48
-
3SHOTS10
-
0ON GOAL5
-
0Blocked Shots0
Match info
- Competition
- English Carabao Cup
- Round
- Round 4
- Kickoff
- Wednesday, October 26, 2011, 2:45 PM ET
- Venue
- bet365 Stadium, Stoke-on-Trent, England
- Attendance
- 24,934
- Series
- STK leads series 2-1-2
Team stats
-
11Fouls5
-
3Yellow Cards1
-
0Red Cards0
-
3Offsides5
-
3Corner Kicks5
-
7Saves2
-
52Possession48
-
3SHOTS10
-
0ON GOAL5
-
0.0On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
8Crosses4
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
6Clearances4
Lineups
- 29Thomas SorensenG
- 4Robert HuthD
- 17Ryan ShawcrossD
- 39Jonathan WoodgateD
- 30Ryan Shotton↓D
- 12Marc WilsonM
- 24Rory DelapM
- 6Glenn WhelanM
- 26Matthew Etherington↓M
- 9Kenwyne Jones↓F
- 19Jonathan WaltersF
- 27Carlo NashG
- 20Matt UpsonD
- 15Salif DiaoM
- 16Jermaine Pennant↑M
- 40Wilson PalaciosM
- 25Peter Crouch↑F
- 33Cameron Jerome↑F
- 25Pepe ReinaG
- 34Martin KellyD
- 23Jamie Carragher↓D
- 16Sebastián CoatesD
- 5Daniel AggerD
- 14Jordan HendersonM
- 21Lucas LeivaM
- 20Jay SpearingM
- 11Maxi Rodríguez↓M
- 7Luis Suárez↓F
- 9Andy CarrollF
- 32DoniG
- 6Fabio AurelioD
- 37Martin Skrtel↑D
- 38Jon FlanaganD
- 26Charlie AdamM
- 18Dirk Kuyt↑F
- 39Craig Bellamy↑F
Last five games
STK leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.