Estoril 1-2 Liberec: Final score, stats and lineups
UEFA Europa League · 2013 First Round
Estoril
0-3-3
- Sebá 82'
1-2
FT
Liberec
2-3-1
- Josef Sural 18'
- Michael Rabusic 70'
Key events
-
18'
Josef Sural
-
Ricardo RibeiroOff: Vagner da Silva27'
- Halftime 45'
-
57'
Michael Rabusic
-
SebáOff: Gerso62'
-
Evandro GoebelOff: Filipe Gonçalves62'
-
Evandro Goebel62'+5'
-
70'
Michael Rabusic
-
71'
Lubos KolarOff: Vladislav Kalitvintsev
-
81'
Lubos HusekOff: Isaac Sackey
-
Sebá82'
-
88'
Milos Karisik
-
89'
Jiri PimparaOff: Michael Rabusic
- End Regular Time 90'
Team stats
-
5Corner Kicks3
-
50Possession50
-
10SHOTS3
-
7ON GOAL3
-
2Blocked Shots2
Match info
- Competition
- UEFA Europa League
- Round
- 2013 First Round
- Kickoff
- Thursday, December 12, 2013, 3:05 PM ET
- Venue
- Estadio Antonio Coimbra da Mota, Portugal
- Attendance
- 1,247
- Series
- LIB leads series 1-0
Team stats
-
14Fouls30
-
1Yellow Cards2
-
0Red Cards0
-
0Offsides3
-
5Corner Kicks3
-
1Saves9
-
50Possession50
-
10SHOTS3
-
7ON GOAL3
-
0.7On Target %1.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
5Accurate Crosses1
-
19Crosses3
-
0.3Cross %0.3
-
0.0Long Balls %0.0
-
2Blocked Shots2
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances12
Lineups
- 1Vagner da Silva↓G
- 2Yohan TavaresD
- 12ManoD
- 14João PedroD
- 55BabancoD
- 8Filipe Gonçalves↓M
- 11Joao PedroM
- 25Diogo AmadoM
- 7Javier BalboaM
- 10Gerso↓M
- 99Bruno LopesF
- 87Ricardo Ribeiro↑G
- 26Miguel Ruben FernandesD
- 13GonçaloM
- 15Evandro Goebel↑M
- 20Carlos Alberto CarlitosM
- 19Sebá↑F
- 32Alvares Ricardo VazF
- 30Lukas HrosoG
- 3Milos KarisikD
- 11Martin FrydekD
- 15Radoslav KovácD
- 25Jirri FleismanM
- 8David PavelkaM
- 9Vladislav Kalitvintsev↓M
- 10Serhiy RybalkaM
- 12Isaac Sackey↓M
- 19Michael Rabusic↓F
- 23Josef SuralF
- 16Premysl KovarG
- 21Jiri Pimpara↑D
- 7Lubos Husek↑D
- 24Douglas DjikaM
- 27Lubos Kolar↑M
- 29Lukás PokornyM
- 14Vojtech HadascokF
Last five games
LIB leads series 1-0
Times in Eastern. Live data refreshes on its own while the game is on.