Wolfsberger 0-4 Molde: Final score, stats and lineups
UEFA Conference League Qualifying · Playoff Round
Wolfsberger
0-4
FT
Molde
- Emil Breivik 6'
- Sivert Mannsverk 34'
- Ola Brynhildsen 72', 90'+3'
2nd Leg: Molde advance 4-1 on aggregate
Key events
-
6'
Emil Breivik
-
29'
Erling KnudtzonOff: Martin Linnes
-
34'
Sivert Mannsverk
-
Dario Vizinger35'
-
47'
Sivert Mannsverk
-
Nikolaos VergosOff: Dario Vizinger55'
-
Thierno BalloOff: Matthäus Taferner55'
-
59'
Ola BrynhildsenOff: Magnus Wolff Eikrem
-
72'
Ola Brynhildsen
-
Augustine BoakyeOff: Konstantin Kerschbaumer76'
-
Nikolas VeratschnigOff: Thorsten Röcher76'
-
Nikolaos Vergos81'
-
81'
Jacob Karlstrom
-
84'
Kristian EriksenOff: David Datro Fofana
-
84'
Magnus Retsius GrødemOff: Markus Kaasa
-
Ervin OmicOff: Mario Leitgeb84'
-
87'
Magnus Retsius Grødem
-
90'+3'
Ola Brynhildsen
Match info
- Competition
- UEFA Conference League Qualifying
- Round
- Playoff Round
- Kickoff
- Thursday, August 25, 2022, 1:00 PM ET
- Venue
- 28 Black Arena, Klagenfurt, Austria
- Attendance
- 3,105
- Series
- WOL leads series 1-0
Lineups
- 1Hendrik BonmannG
- 24Raphael SchifferlD
- 97Adis JasicD
- 27Michael NovakD
- 8Simon PiesingerD
- 18Thorsten Röcher↓M
- 9Dario Vizinger↓M
- 7Konstantin Kerschbaumer↓M
- 16Mario Leitgeb↓M
- 30Matthäus Taferner↓M
- 11Tai BariboF
- 29Nikolaos Vergos↑
- 20Augustine Boakye↑
- 70Thierno Ballo↑
- 17Ervin Omic↑
- 32Lukas Gütlbauer
- 21David Skubl
- 4David Gugganig
- 12Matteo Anzolin
- 14Pascal Müller
- 6Nikolas Veratschnig↑
- 25Fabian Tauchhammer
- 3Jonathan Scherzer
- 1Jacob KarlstromG
- 28Kristoffer HaugenD
- 21Martin Linnes↓D
- 4Benjamin HansenD
- 19Eirik HauganD
- 3Birk RisaD
- 25Emil BreivikM
- 8Sivert MannsverkM
- 15Markus Kaasa↓M
- 9David Datro Fofana↓F
- 7Magnus Wolff Eikrem↓F
- 14Erling Knudtzon↑
- 17Rafik Zekhnini
- 26Oliver Petersen
- 31Mathias Løvik
- 2Martin Björnbak
- 20Kristian Eriksen↑
- 33Niklas Odegard
- 11Ola Brynhildsen↑
- 30Mathis Bolly
- 16Etzaz Hussain
- 24Johan Bakke
- 22Magnus Retsius Grødem↑
Last five games
WOL leads series 1-0
Times in Eastern. Live data refreshes on its own while the game is on.