Columbus Crew 1-2 Sporting Kansas City: Final score, stats and lineups
MLS
Columbus Crew
4-8-7
1-2
FT
Sporting Kansas City
9-5-5
- C.J. Sapong 42'
- Benny Feilhaber 90'+3'
- Igor Julião (OG) 69'
Key events
-
34'
Lawrence Olum
-
42'
C.J. SapongAssist: Benny Feilhaber
- Halftime 45'+2'
-
Bernardo AnorOff: Daniel Paladini45'
-
Adam BedellOff: Justin Meram45'
-
Wil Trapp53'
-
55'
Aurélien Collin
-
57'
Kevin EllisOff: Soony Saad
-
64'
Jacob PetersonOff: Mikey Lopez
-
Igor Julião (OG)69'
-
79'
Igor Julião
-
Wil Trapp89'
-
90'+3'
Benny Feilhaber
- End Regular Time 90'+4'
Team stats
-
6Corner Kicks6
-
58.8Possession41.2
-
11SHOTS10
-
2ON GOAL3
-
2Blocked Shots2
Match info
- Competition
- MLS
- Kickoff
- Wednesday, July 16, 2014, 7:30 PM ET
- Venue
- Historic Crew Stadium, Columbus, Ohio
- Attendance
- 13,643
- Series
- SKC leads series 4-0-1
Team stats
-
18Fouls12
-
0Yellow Cards2
-
1Red Cards0
-
1Offsides4
-
6Corner Kicks6
-
1Saves2
-
58.8Possession41.2
-
11SHOTS10
-
2ON GOAL3
-
0.2On Target %0.3
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
327Accurate Passes196
-
428Passes290
-
0.8Pass Completion %0.7
-
6Accurate Crosses5
-
17Crosses19
-
0.4Cross %0.3
-
56Long Balls54
-
29Accurate Long Balls19
-
0.5Long Balls %0.4
-
2Blocked Shots2
-
15Effective Tackles12
-
16Tackles15
-
0.9Tackle %0.8
-
37Effective Clearances33
-
37Clearances33
Lineups
- 1Steve ClarkG
- 4M ParkhurstCD-L
- 5Giancarlo GonzálezCD-R
- 14Waylon FrancisLB
- 21Chad BarsonRB
- 11Daniel Paladini↓AM
- 6Tony TchaniLM
- 20Wil TrappRM
- 10Federico HiguaínF
- 9Justin Meram↓AM-L
- 13Ethan FinlayAM-R
- 2Tyson Wahl
- 17Ben Speas
- 23Kevan George
- 16Eric Gehrig
- 7Bernardo Anor↑
- 28Matt Lampson
- 29Adam Bedell↑
- 30Andy GruenebaumG
- 5Matt BeslerCD-L
- 78Aurélien CollinCD-R
- 15Seth SinovicLB
- 40Igor JuliãoRB
- 13Lawrence OlumCM
- 10Benny FeilhaberLM
- 12Mikey Lopez↓RM
- 14Dom DwyerF
- 22Soony Saad↓LF
- 17C.J. SapongRF
- 4Kevin Ellis↑
- 21Jon Kempin
- 16Claudio Bieler
- 9Toni Dovale
- 37Jacob Peterson↑
- 11Sal Zizzo
Last five games
SKC leads series 4-0-1
Times in Eastern. Live data refreshes on its own while the game is on.