Guingamp 1-0 Lille: Final score, stats and lineups
French Ligue 1
Guingamp
4-2-3
- Sloan Privat 32'
1-0
FT
Lille
2-1-6
Key events
-
Sloan Privat18'
-
Sloan PrivatAssist: Jimmy Briand32'
- Halftime 45'+3'
-
Étienne DidotOff: Sloan Privat64'
-
68'
Morgan AmalfitanoOff: Yves Bissouma
-
68'
Younousse SankharéOff: Mounir Obaddi
-
76'
Yassine BenziaOff: Rio Mavuba
-
Alexandre MendyOff: Marcus Coco86'
- End Regular Time 90'+5'
- End Regular Time 90'+6'
Team stats
-
7Corner Kicks0
-
49.5Possession50.5
-
13SHOTS14
-
4ON GOAL3
-
3Blocked Shots4
Match info
- Competition
- French Ligue 1
- Kickoff
- Saturday, October 15, 2016, 2:00 PM ET
- Venue
- Stade Municipal de Roudourou, Guingamp, France
- Attendance
- 12,636
- Series
- Series tied 1-1-3
Team stats
-
13Fouls21
-
1Yellow Cards0
-
0Red Cards0
-
2Offsides3
-
7Corner Kicks0
-
3Saves3
-
49.5Possession50.5
-
13SHOTS14
-
4ON GOAL3
-
0.3On Target %0.2
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
285Accurate Passes312
-
379Passes400
-
0.8Pass Completion %0.8
-
5Accurate Crosses2
-
19Crosses5
-
0.3Cross %0.4
-
62Long Balls61
-
28Accurate Long Balls34
-
0.5Long Balls %0.6
-
3Blocked Shots4
-
19Effective Tackles12
-
22Tackles17
-
0.9Tackle %0.7
-
16Effective Clearances18
-
24Clearances23
Lineups
- 1Karl-Johan JohnssonG
- 15Jérémy SorbonCD-L
- 29Christophe KerbratCD-R
- 3Fernando MarçalLB
- 2Jordan IkokoRB
- 6Baissama SankohCM-L
- 8Lucas DéauxCM-R
- 24Marcus Coco↓LM
- 19Yanis SaliburRM
- 23Jimmy BriandCF-L
- 11Sloan Privat↓CF-R
- 7Dorian Lévêque
- 17Étienne Didot↑
- 26Thibault Giresse
- 12Nill de Pauw
- 31Jeremy Livolant
- 9Alexandre Mendy↑
- 30Romain Salin
- 1Vincent EnyeamaG
- 23Adama SoumaoroCD-L
- 5Renato CivelliCD-R
- 18Franck BériaLB
- 2Sébastien CorchiaRB
- 6Ibrahim AmadouCM
- 24Rio Mavuba↓LM
- 8Mounir Obaddi↓RM
- 19ÉderF
- 27Naïm SlitiLF
- 33Yves Bissouma↓RF
- 12Nicolas de Préville
- 10Morgan Amalfitano↑
- 16Mike Maignan
- 9Yassine Benzia↑
- 13Stoppila Sunzu
- 15Julian Palmieri
- 4Younousse Sankharé↑
Last five games
Series tied 1-1-3
Times in Eastern. Live data refreshes on its own while the game is on.