Paris Saint-Germain 0-0 Lille: Final score, stats and lineups
French Ligue 1 · /2012 French Ligue 1
Paris Saint-Germain
11-4-3
0-0
FT
Lille
9-8-1
Key events
-
Zoumana Camara9'
- Halftime 45'+3'
-
56'
Idrissa Gueye
-
Mohamed Sissoko63'
-
68'
Dimitri PayetOff: Joe Cole
-
Jérémy Ménez70'
-
Sylvain ArmandOff: Javier Pastore80'
-
Guillaume HoarauOff: Kevin Gameiro80'
-
84'
Benoît PedrettiOff: Florent Balmont
-
88'
Ireneusz JelenOff: Moussa Sow
- End Regular Time 90'+3'
Team stats
-
3Corner Kicks5
-
41.7Possession58.3
-
11SHOTS13
-
2ON GOAL3
-
2Blocked Shots4
Match info
- Competition
- French Ligue 1
- Round
- /2012 French Ligue 1
- Kickoff
- Sunday, December 18, 2011, 3:00 PM ET
- Venue
- Parc des Princes, Paris, France
- Attendance
- 45,195
- Series
- LILL leads series 2-1-2
Team stats
-
20Fouls16
-
3Yellow Cards1
-
0Red Cards0
-
1Offsides1
-
3Corner Kicks5
-
3Saves2
-
41.7Possession58.3
-
11SHOTS13
-
2ON GOAL3
-
0.2On Target %0.2
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
299Accurate Passes451
-
403Passes556
-
0.7Pass Completion %0.8
-
1Accurate Crosses3
-
8Crosses22
-
0.1Cross %0.1
-
46Long Balls38
-
27Accurate Long Balls22
-
0.6Long Balls %0.6
-
2Blocked Shots4
-
26Effective Tackles23
-
31Tackles34
-
0.8Tackle %0.7
-
14Effective Clearances8
-
29Clearances21
Lineups
- 30Salvatore SiriguG
- 6Zoumana CamaraCD-L
- 4Milan BisevacCD-R
- 2CearáLB
- 26Christophe JalletRB
- 23Mohamed SissokoLM
- 12Mathieu BodmerRM
- 19Kevin Gameiro↓F
- 27Javier Pastore↓RCF
- 10NenêAM-L
- 7Jérémy MénezAM-R
- 22Sylvain Armand↑
- 11Mevlut Erdinç
- 5Siaka Tiéné
- 3Mamadou Sakho
- 1Nicolas Douchez
- 15Diego Lugano
- 9Guillaume Hoarau↑
- 1Mickaël LandreauG
- 22Aurélien ChedjouCD-L
- 25Marko BasaCD-R
- 18Franck BériaLB
- 2Mathieu DebuchyRB
- 24Rio MavubaCM
- 5Idrissa GueyeLM
- 4Florent Balmont↓RM
- 26Joe Cole↓F
- 8Moussa Sow↓LF
- 10Eden HazardRF
- 14David Rozehnal
- 7Dimitri Payet↑
- 21Laurent Bonnart
- 16Vincent Enyeama
- 11Ludovic Obraniak
- 17Benoît Pedretti↑
- 27Ireneusz Jelen↑
Last five games
LILL leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.