CD FAS 1-1 Xelajú MC: Final score, stats and lineups
Concacaf Champions Cup · Preliminary Round
CD FAS
- Williams Enrique Rodriguez Reyes 43'
1-1
FT
Xelajú MC
- Nelson Martín Crossa 41'
1st Leg
Key events
-
41'
Nelson Martín Crossa
-
Williams Enrique Rodriguez Reyes43'
- Halftime 45'
-
Gilberto Alfredo MurgasOff: Rodolfo Córdoba57'
-
62'
Christian GuzmánOff: Israel Silva Matos
-
José SolísOff: Jose Miguel Granadino69'
-
71'
Lester RuizOff: Carlos Figueroa
-
Ricardo UlloaOff: Williams Enrique Rodriguez Reyes85'
-
86'
Mainor LópezOff: Nelson Martín Crossa
Team stats
-
7Corner Kicks0
-
0Possession0
-
7SHOTS7
-
3ON GOAL5
-
0Blocked Shots0
Match info
- Competition
- Concacaf Champions Cup
- Round
- Preliminary Round
- Kickoff
- Thursday, July 29, 2010, 10:00 PM ET
- Venue
- Estadio Óscar Quiteño, Brazil
Team stats
-
3Fouls6
-
2Yellow Cards1
-
0Red Cards1
-
5Offsides1
-
7Corner Kicks0
-
4Saves2
-
0Possession0
-
7SHOTS7
-
3ON GOAL5
-
0.4On Target %0.7
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
13Clearances11
Lineups
- 1Luis ContrerasG
- 26Jose HenriquezD
- 6Jose Miguel Granadino↓D
- José Eliseo SalamancaD
- Víctor Manuel VelázquezD
- 8Christian ÁlvarezD
- 13Juan Carlos MoscosoM
- 24Roberto Antonio PeñalozaM
- 12José Solís↑M
- 17Rodolfo Córdoba↓M
- Ricardo Ulloa↑M
- 23Carlos AparicioM
- 9Alejandro de la Cruz BentosF
- 11Williams Enrique Rodriguez Reyes↓F
- 18Gilberto Alfredo Murgas↑M
- 12José Solís↑M
- 14Ricardo Ulloa↑M
- 20Marvin BarriosG
- 14Milton LealD
- 5Carlos de CastroD
- 2Jhonny GirónD
- 12Edgar CottoM
- 6Julio EstacuyM
- 21Carlos Figueroa↓M
- Marco CianiM
- 7Manuel FernandezM
- 10Héctor Saúl de MattaM
- 9Israel Silva Matos↓F
- 13Nelson Martín Crossa↓F
- 8Christian Guzmán↑F
- 19Lester Ruiz↑F
- 18Mainor López↑F
- 9Israel Silva Matos↓F
Times in Eastern. Live data refreshes on its own while the game is on.