Hansa Rostock 0-0 Kaiserslautern: Final score, stats and lineups
German Cup · First Round
Hansa Rostock
0-0
SO
4-5 on penalties
Kaiserslautern
Kaiserslautern win 5-4 on penalties
Key events
-
2'
Chris LöweFoul on Julius Perstaller.
-
Tobias JanickeFoul on Mateusz Klich.31'
-
32'
Erik ThommyFoul on Marco Kofler.
- Halftime 45'+1'
- 64'
- 65'
-
Marco KoflerFoul on Mateusz Klich.70'
- 75'
-
Dennis ErdmannFoul on Antonio-Mirko Colak.81'
- 83'
-
83'
Mateusz KlichFoul on Tommy Grupe.
- 85'
- End Regular Time 90'+3'
-
Christian DordaFoul on Patrick Ziegler.100'
- 101'
-
Marcel ZiemerFoul on Stipe Vucur.105'
- Halftime Extra Time 105'+1'
-
117'
Patrick ZieglerFoul on Christian Dorda.
- 119'
- End Extra Time 120'+1'
Team stats
-
3Corner Kicks7
-
36.6Possession63.4
-
16SHOTS11
-
8ON GOAL3
-
0Blocked Shots3
Match info
- Competition
- German Cup
- Round
- First Round
- Kickoff
- Sunday, August 9, 2015, 12:30 PM ET
- Venue
- Ostseestadion, Rostock, Germany
- Attendance
- 20,100
- Series
- FCK leads series 3-2
Team stats
-
33Fouls27
-
6Yellow Cards4
-
0Red Cards0
-
11Offsides4
-
3Corner Kicks7
-
3Saves8
-
36.6Possession63.4
-
16SHOTS11
-
8ON GOAL3
-
0.5On Target %0.3
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
228Accurate Passes457
-
352Passes598
-
0.6Pass Completion %0.8
-
2Accurate Crosses3
-
9Crosses23
-
0.2Cross %0.1
-
76Long Balls102
-
24Accurate Long Balls57
-
0.3Long Balls %0.6
-
0Blocked Shots3
-
23Effective Tackles19
-
30Tackles20
-
0.8Tackle %1.0
-
27Effective Clearances9
-
36Clearances14
Lineups
- 1Marcel SchuhenG
- 13Dennis ErdmannCD-L
- 5Matthias HennCD-R
- 7Christian DordaLB
- 33Maximilian AhlschwedeRB
- 6Michael Gardawski↓AM
- 8José-Alex IkengLM
- 15Marco Kofler↓RM
- 9Julius Perstaller↓F
- 11Christian BickelAM-L
- 29Tobias JanickeAM-R
- 1Marius MüllerG
- 3Tim HeubachCD-L
- 29Stipe VucurCD-R
- 31Chris LöweLB
- 5Sascha MockenhauptRB
- 4Patrick Ziegler↓CM
- 23Mateusz Klich↓LM
- 6Alexander RingRM
- 20Kacper PrzybylkoF
- 18Erik Thommy↓LF
- 28Daniel HalfarRF
Last five games
FCK leads series 3-2
Times in Eastern. Live data refreshes on its own while the game is on.