Denmark 2-2 Romania: Final score, stats and lineups
UEFA European Championship Qualifying · Group Stage
Denmark
4-3-1
- Jon Dahl Tomasson 34' (P)
- Martin Laursen 90'
2-2
FT
Romania
4-2-2
- Adrian Mutu 61'
- Daniel Pancu 71'
Key events
-
Jon Dahl Tomasson (pen)34'
- Halftime 45'
-
Claus JensenOff: Jon Dahl Tomasson54'
-
61'
Adrian Mutu
-
Christian PoulsenOff: Morten Wieghorst64'
-
66'
Florin BratuOff: Ioan Viorel Ganea
-
69'
Florin CernatOff: Florentin Dumitru
-
71'
Daniel Pancu
-
Dennis RommedahlOff: Jesper Gronkjaer81'
-
Martin Laursen90'
-
90'
Daniel OpritaOff: Adrian Mutu
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
0Possession0
-
0SHOTS0
-
0ON GOAL0
-
0Blocked Shots0
Match info
- Competition
- UEFA European Championship Qualifying
- Round
- Group Stage
- Kickoff
- Wednesday, September 10, 2003, 1:15 PM ET
- Attendance
- 42,049
- Series
- DEN leads series 1-0
Team stats
-
0Fouls0
-
2Yellow Cards3
-
0Red Cards0
-
0Offsides0
-
0Corner Kicks0
-
0Saves0
-
0Possession0
-
0SHOTS0
-
0ON GOAL0
-
0.0On Target %0.0
-
1Penalty Goals0
-
1Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 1Thomas SorensenG
- 26Thomas HelvegD
- 3Rene HenriksenD
- 12Niclas JensenD
- 4Martin LaursenD
- Morten Wieghorst↓M
- 16Thomas GravesenM
- 8Jesper Gronkjaer↓M
- 10Martin JorgensenF
- 11Ebbe SandF
- 15Jon Dahl Tomasson↓F
- 35Peter Skov-JensenG
- Per NielsenD
- 20Claus Jensen↑M
- 17Christian Poulsen↑M
- Thomas Roll LarsenM
- 21Peter MadsenF
- 19Dennis Rommedahl↑F
- 1Bogdan LobontG
- 13Cristian ChivuD
- Flavius StoicanD
- Adrian Mihai IencsiD
- Razvan RatD
- Mirel Matei RadoiD
- Florentin Dumitru↓D
- Dorinel MunteanuM
- 9Ioan Viorel Ganea↓F
- Adrian Mutu↓F
- Daniel PancuF
- Bogdan SteleaG
- Iulian Ilie MiuD
- Paul CodreaM
- Florin SoavaM
- Florin Cernat↑M
- 9Florin Bratu↑F
- Daniel Oprita↑F
Last five games
DEN leads series 1-0
Times in Eastern. Live data refreshes on its own while the game is on.