San Marino 0-3 Czechia: Final score, stats and lineups
UEFA European Championship Qualifying · Group Stage
San Marino
0-0-9
0-3
FT
Czechia
6-2-1
- Tomas Rosicky 33'
- Marek Jankulovski 75'
- Jan Koller 90'+3'
Key events
-
33'
Tomas Rosicky
- Halftime 45'
-
56'
Stanislav VlcekOff: Marek Kulic
-
Matteo AndreiniOff: Fabio Bollini58'
-
Fabio VitaioliOff: Matteo Bugli67'
-
69'
Jan PolakOff: David Jarolim
-
75'
Marek Jankulovski
-
82'
Jaroslav PlasilOff: Tomas Galasek
-
Paolo MariottiOff: Gianluca Bollini85'
- End Regular Time 90'
-
90'+3'
Jan Koller
Team stats
-
3Corner Kicks13
-
55Possession45
-
6SHOTS27
-
5ON GOAL13
-
0Blocked Shots0
Match info
- Competition
- UEFA European Championship Qualifying
- Round
- Group Stage
- Kickoff
- Saturday, September 8, 2007, 2:15 PM ET
- Venue
- Stadio Olimpico Serravalle
- Attendance
- 3,412
- Series
- CZE leads series 1-0
Team stats
-
16Fouls17
-
3Yellow Cards1
-
1Red Cards0
-
1Offsides5
-
3Corner Kicks13
-
10Saves5
-
55Possession45
-
6SHOTS27
-
5ON GOAL13
-
0.8On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
3Crosses6
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances2
Lineups
- 1Aldo SimonciniG
- 2Carlo ValentiniD
- 3Damiano VannucciD
- 4Davide SimonciniD
- 5Alessandro Della ValleD
- 6Gianluca Bollini↓D
- 7Matteo Bugli↓M
- 8Fabio Bollini↓M
- 11Giovanni BoniniM
- 9Manuel MaraniF
- 10Andy SelvaF
- 12Federico ValentiniG
- 18Fabio Vitaioli↑D
- 13Matteo Andreini↑M
- 16Paolo Mariotti↑M
- 14Giacomo BenedettiniF
- 15Nicola CiacciF
- 17Federico NanniF
- 1Petr CechG
- 21Tomas UjfalusiD
- 22David RozehnalD
- 5Radoslav KovácD
- 6Marek JankulovskiD
- 4Tomas Galasek↓M
- 10Tomas RosickyM
- 14David Jarolim↓M
- 18Marek Kulic↓F
- 8Martin FeninF
- 9Jan KollerF
- 23Martin VaniakG
- 12Zdenek PospechD
- 20Jaroslav Plasil↑M
- 3Jan Polak↑M
- 7Tomas SivokM
- 17Libor SionkoM
- 11Stanislav Vlcek↑F
Last five games
CZE leads series 1-0
Times in Eastern. Live data refreshes on its own while the game is on.