Oxford United 2-0 Swindon Town: Final score, stats and lineups
English League Two · 2011/2012 English League Two
Oxford United
14-12-7
- Asa Hall 16'
- Oli Johnson 18'
2-0
FT
Swindon Town
21-4-8
Key events
-
James Constable11'
-
Asa Hall16'
-
Oli Johnson18'
-
20'
Jonathan SmithOff: Alessandro Cibocchi
-
Adam ChapmanOff: Mark Wilson32'
- Halftime 45'
-
45'+1'
Matt Ritchie
-
58'
Lee CoxOff: Jonathan Smith
-
64'
Billy BodinOff: Ronan Murray
-
Lee Holmes67'
-
Liam DavisOff: Lee Holmes69'
-
Asa Hall70'
-
Oli Johnson74'
-
Anthony Tonkin78'
-
Jon-Paul Pittman85'
-
Jon-Paul PittmanOff: Oli Johnson85'
-
Scott Rendell89'
- End Regular Time 90'
Team stats
-
1Corner Kicks7
-
40Possession60
-
2SHOTS20
-
1ON GOAL9
-
3Blocked Shots0
Match info
- Competition
- English League Two
- Round
- 2011/2012 English League Two
- Kickoff
- Saturday, March 3, 2012, 7:00 AM ET
- Venue
- The Kassam Stadium, Oxford, England
- Attendance
- 11,825
- Series
- OXF leads series 2-0
Team stats
-
11Fouls6
-
6Yellow Cards1
-
1Red Cards0
-
3Offsides1
-
1Corner Kicks7
-
13Saves1
-
40Possession60
-
2SHOTS20
-
1ON GOAL9
-
0.5On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
2Accurate Crosses4
-
4Crosses12
-
0.5Cross %0.3
-
0.0Long Balls %0.0
-
3Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances2
Lineups
- 1Ryan ClarkeG
- 2Damian BattD
- 5Michael DuberryD
- 16Andrew WhingD
- 3Anthony TonkinD
- 14Asa HallM
- 24Mark Wilson↓M
- 27Lee Holmes↓M
- 19Oli Johnson↓F
- 23Scott RendellF
- 9James ConstableF
- 21Wayne BrownG
- 22Harry WorleyD
- 7Adam Chapman↑M
- 26Liam Davis↑M
- 11Jon-Paul Pittman↑F
- 35Wes FoderinghamG
- 7Paul CaddisD
- 5Joe DeveraD
- 27Alessandro Cibocchi↓D
- 12Alan McCormackM
- 10Matt RitchieM
- 13Oliver RisserM
- 8Simon FerryM
- 19Luke RooneyM
- 9Paul BensonF
- 34Ronan Murray↓F
- 16Lee Cox↑M
- 24Jonathan Smith↓↑M
- 31Billy Bodin↑M
- 23Raffaele De VitaF
- 17Alan ConnellF
Last five games
OXF leads series 2-0
Times in Eastern. Live data refreshes on its own while the game is on.