AFC Bournemouth 1-0 Crewe Alexandra: Final score, stats and lineups
English League Two · 2009/2010 English League Two
AFC Bournemouth
4-0-1
- Liam Feeney 51'
1-0
FT
Crewe Alexandra
3-0-2
Key events
-
26'
Byron MooreOff: Clayton Donaldson
- Halftime 45'
-
Liam Feeney51'
-
59'
Billy Jones
-
64'
Aman Verma
-
Mark Molesley67'
-
71'
Joel GrantOff: Aman Verma
-
Marvyn BartleyOff: Joe Partington80'
-
82'
Shaun MillerOff: Steven Schumacher
-
Scott GuyettOff: Sammy Igoe86'
- End Regular Time 90'
-
Brett Pitman90'+2'
-
Marvyn Bartley90'+3'
-
Josh McQuoidOff: Brett Pitman90'+5'
Team stats
-
1Corner Kicks4
-
53Possession47
-
14SHOTS12
-
9ON GOAL6
-
7Blocked Shots9
Match info
- Competition
- English League Two
- Round
- 2009/2010 English League Two
- Kickoff
- Saturday, August 29, 2009, 10:00 AM ET
- Venue
- The Fitness First Stadium, England
- Attendance
- 4,563
- Series
- BOU leads series 3-1-1
Team stats
-
15Fouls6
-
3Yellow Cards2
-
0Red Cards0
-
3Offsides5
-
1Corner Kicks4
-
6Saves2
-
53Possession47
-
14SHOTS12
-
9ON GOAL6
-
0.6On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
4Accurate Crosses12
-
16Crosses34
-
0.3Cross %0.4
-
0.0Long Balls %0.0
-
7Blocked Shots9
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
15Clearances10
Lineups
- 1Shwan JalalG
- 28Warren CummingsD
- 3Ryan GarryD
- 5Jason PearceD
- 22Joe Partington↓M
- 7Sammy Igoe↓M
- 20Mark MolesleyM
- 8Anton RobinsonM
- 11Liam FeeneyM
- 9Brett Pitman↓F
- 23Lee BradburyF
- 13Ryan PryceG
- 2Scott Guyett↑D
- 6Marvyn Bartley↑D
- 17Josh McQuoid↑M
- 24George WebbM
- 10Alan ConnellF
- 13Adam LegzdinsG
- 2John BrayfordD
- 12Mat Mitchell-KingD
- 6Patrick AdaD
- 27Harry WorleyD
- 3Billy JonesD
- 4Steven Schumacher↓M
- 25Aman Verma↓M
- 8Clayton Donaldson↓F
- 9Anthony EldingF
- 10Calvin Makongo ZolaF
- 1Steven CollisG
- 5Daniel O'DonnellD
- 23Matt TootleD
- 11Joel Grant↑M
- 26Harry DavisM
- 14Byron Moore↑F
- 15Shaun Miller↑F
Last five games
BOU leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.